I don't want to be an attention hog, but I find it increasingly difficult to find game settings which I like, hopefully you can support me.
I like small games: A handful of dwarves; micromanagement; resource scarcity.
I don't like: goblin sieges every damn season; against dozens of soldiers who I barely know, not to mention love.
How I want to achieve that:
Small embark, I have a great design for 2x1.
Prevent goblin attacks.
Danger is provided by embarking in an evil biome, in world with many titans.
My civilization shall be dead, but so I don't have to play 12 years to receive my first new dwarves after the second migrant wave, I want to mod children to become mature in maybe 4 years.
I'm looking forward to a fort where every dwarven life is precious, and a few legendary heroes defend the fort against a lone werewolf or a fearsome ettin. (I want to use more elegant solutions than 'population cap' and turning invasions off.)
Some questions I have:
Can I prevent goblin attacks by modding them friendly (maybe resulting in goblin caravans??) or do I have to turn invasion off?
I generated several worlds where the goblin civilization was down to maybe 50 members. Does that mean only up to 50 goblins will show up on my doorstep, and then they are extinct?
Do all dwarven civs need to be dead to prevent migrants, or only my own civilization?
And finally:
Do you have great ideas how to create a game experience which I will enjoy?