Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [33g] same seed, new world. again.  (Read 404 times)

Freakazoid

  • Bay Watcher
    • View Profile
    • http://www.corpnews.com
[33g] same seed, new world. again.
« on: December 22, 2007, 08:30:00 pm »

"made world generation results independent of custom name"

I usually make a world using the same seed I always have, leaving the name random. Despite this, the name always came up "The Eternal Land".

Now I make a new world in 33g with the same seed and random name, and I get a totally different landscape, as well as taking an extra 80+ rejects to get it right. Also, the name is still "The Eternal Land".

Seeing as I never used a custom name, I figure I should be getting the same landscape as always, right?

Logged

Ziusudra

  • Bay Watcher
    • View Profile
Re: [33g] same seed, new world. again.
« Reply #1 on: December 22, 2007, 08:36:00 pm »

No, but as I understand it, now that seed will be the same with or without a randon name. Or is it that it'll be the same with any custom name?
Logged
Ironblood didn't use an axe because he needed it. He used it to be kind. And right now he wasn't being kind.

Nil Eyeglazed

  • Bay Watcher
    • View Profile
Re: [33g] same seed, new world. again.
« Reply #2 on: December 23, 2007, 12:26:00 am »

From what I can tell with a little testing on earlier versions, it has always generated the same world with a custom name, regardless of which particular custom name was chosen.

Now, world gen handles things a little differently, and it sounds like previous seeds, custom name or not, no longer generate the same world.

Logged
He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...<P>It should be pretty fun though.

Draco18s

  • Bay Watcher
    • View Profile
Re: [33g] same seed, new world. again.
« Reply #3 on: December 23, 2007, 01:57:00 am »

quote:
Originally posted by Nil Eyeglazed:
<STRONG>Now, world gen handles things a little differently, and it sounds like previous seeds, custom name or not, no longer generate the same world.</STRONG>

Correct due to a change in the random seed calls, you can't have a custom/non-custom name, identical world without changing the seed again after generating a name, thus old seeds don't make the same worlds as the seed is changing differently.

Logged