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Author Topic: Entity pets during siege  (Read 954 times)

cozmo

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Entity pets during siege
« on: May 12, 2011, 05:53:50 pm »

Hello everyone, I wanted to make some civs more challenging opponents and thought about allowing them to
bring more destroyer pets(I am aware that I could just make these civs the destroyers), but I can't grasp how it works.

Is the ability to use pets defined by USE_ or [PET] in creature is enough?
It gets more confusing since for example trolls don't have [PET].

Could anyone give me hints about how to manipulate type of pets during sieges ?

Thank You
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Girlinhat

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Re: Entity pets during siege
« Reply #1 on: May 12, 2011, 06:36:39 pm »

Since trolls are not [PET] that should make it obvious.  It's all about the USE_* tags.

Reelyanoob

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Re: Entity pets during siege
« Reply #2 on: May 13, 2011, 12:05:21 am »

add TRAINABLE to the warmounts, and the next waves will bring War <Whatevers>. works without regen world. Hope this is of interest.
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Naryar

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Re: Entity pets during siege
« Reply #3 on: May 13, 2011, 06:10:20 am »

As I tend to make most large and dangerous creatures [PET] [MOUNT] and [TRAINABLE], my fortress tend to attract siegers on war giant badgers or even better, war giant desert scorpions.

Pretty sure you can also have a siege mounted on nothing less than giant cave spiders if their raws have the three following tags.

Armok. Elite crossbowmen on war giant cave spiders. Now this is a threat for your military !
« Last Edit: May 13, 2011, 06:12:46 am by Naryar »
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