Looking to make a pair of reactions to produce mudstone (at a screw press) and claystone (at a kiln).
I figured out one reaction by myself (clay mechanisms at a kiln), but making stones as in the leftovers from mining is a wee bit beyond me.
What I did that worked:
[REACTION:MAKE_CLAY_MECHANISM]
[NAME:make clay mechanism]
[BUILDING:KILN:CUSTOM_T]
[REAGENT:clay:1:BOULDER:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:FIRED_MAT]
[PRODUCT:100:1:TRAPPARTS:NONE:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[FUEL]
[SKILL:MECHANICS]
All I can think of for stones:
[REACTION:MAKE_CLAYSTONE]
[NAME:make claystone]
[BUILDING:KILN]
[REAGENT:clay:1:BOULDER:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:FIRED_MAT]
[PRODUCT:100:1:BOULDER:NONE:STONE:CLAYSTONE]
[FUEL]
[SKILL:POTTERY]
[REACTION:MAKE_MUDSTONE]
[NAME:compress mudstone]
[BUILDING:SCREW_PRESS]
[REAGENT:clay:1:BOULDER:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:FIRED_MAT]
[PRODUCT:100:1:BOULDER:NONE:STONE:MUDSTONE]
[SKILL:PRESSING]
Nothing shows up after regen and new fortress, and no errors in errorlog.txt
Any ideas?
Trying to make a bit of a (real)hippie fortress: no cutting into the motherearth, but using mud, sand, and sticks as my materials and trading for metal and gems needed for moods and demands. Need the mud/claystone reactions for the inevitable mason/stonecrafter strange mood that happens before the second dwarf caravan can bring some stones.