Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: An artifact as a warning from the gods :x  (Read 1292 times)

KtosoX

  • Bay Watcher
  • Playing DF since 18.08.2010
    • View Profile
An artifact as a warning from the gods :x
« on: May 09, 2011, 03:51:59 pm »

Spoiler (click to show/hide)
Sooo... Armok obviously considered my fort as not enough dwarfalicious, and decided to piss me off as a warning.
And it worked! I feel both ransacked AND declined!  :'(
I’m going to build a nice altar to please him. I’ll even order a crap load of blood from my liaison.
Which flavor guys? Tiger or rhinceros? Or maybe elephant?

Edit:
Guess what?
I wasn't quick enough!
Spoiler (click to show/hide)
I got no army, magma forges were just set up. The only thing between him and my dining hall are 8 stone fall traps and a hand full of - stone doors -.
« Last Edit: May 09, 2011, 04:04:57 pm by KtosoX »
Logged
Build a grid of floor grates above the entire city. Draft a squadron of masons and bomb the crap out of the city with falling constructed walls.
The Geneva Convention would like to have a word with you.
Quote from: Aleksanderus
I have clicked "d" in a forge and look what it did!

Seanp888

  • Bay Watcher
  • Just some guy *shrug*
    • View Profile
Re: An artifact as a warning from the gods :x
« Reply #1 on: May 09, 2011, 04:02:21 pm »

Hmmmmm Try BADGER BLOOOOOD ! if you know; the humans have even that stuff.
Logged
\  I don't imagine them marching out there in a column and facing the enemy in a phalanx and using traditional footwork and precise blows to disable their target.  I figure they chug six beers, strap up and roll out with the intention of making something vomit.\

kotekzot

  • Bay Watcher
    • View Profile
Re: An artifact as a warning from the gods :x
« Reply #2 on: May 09, 2011, 04:14:51 pm »

So, your problem is that the artifact is too expensive?
Logged
Dwarf Fortress: Where violent death is a renewable resource
Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

Maklak

  • Bay Watcher
    • View Profile
Re: An artifact as a warning from the gods :x
« Reply #3 on: May 09, 2011, 04:28:37 pm »

No, his problem is that random name generator in DF sometimes works like UNIX fortune command.
Logged
Quote from: Omnicega
Since you seem to criticize most things harsher than concentrated acid, I'll take that as a compliment.
On mining Organics
Military guide for FoE mod.
Research: Crossbow with axe and shield.
Dropbox referral

KtosoX

  • Bay Watcher
  • Playing DF since 18.08.2010
    • View Profile
Re: An artifact as a warning from the gods :x
« Reply #4 on: May 09, 2011, 04:45:04 pm »

@ kotekzot
I was hoping for an Axe or Sword! Or something nice for trap. And all I got is a crossbow. Even an aluminium mace or war hammer would be more useful!! Placing it in a weapon trap in some nobles bedroom is the best I can do with it. And the name! It perfectly described my state once I saw it >.<
Logged
Build a grid of floor grates above the entire city. Draft a squadron of masons and bomb the crap out of the city with falling constructed walls.
The Geneva Convention would like to have a word with you.
Quote from: Aleksanderus
I have clicked "d" in a forge and look what it did!

Necro910

  • Bay Watcher
  • Legendary Drunk +5
    • View Profile
Re: An artifact as a warning from the gods :x
« Reply #5 on: May 09, 2011, 04:59:34 pm »

You need to place a sock in one of the doors, then forbid it. Afterwards, shoot the monster in the head with -cat bone bolts-

That should appease the Blood God!