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Author Topic: A horrible thought occured to me  (Read 685 times)

FearfulJesuit

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A horrible thought occured to me
« on: April 28, 2011, 06:03:19 pm »

Let's assume we have the ability to make creatures in reactions. And one of these reactions is moodable.

Urist McStemCellResearcher has created Abbeycudgels, an artifact Dwarven Baby!

It is well known that artifacts can't be burnt up, so the question is, if we created a pit trap with a !!Dwarven Baby!! on the bottom, it wouldn't die, but it also wouldn't eat, so if it went insane from burning all the time, what would happen? Or would it go to the booze stock pile and make an explosion if it could?

And if it did die, the corpse would probably be extremely valuable, so could I increase the dining room's wealth by assigning a coffin in the dining room to the dead baby?
« Last Edit: April 28, 2011, 06:06:28 pm by dhokarena56 »
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Jeoshua

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Re: A horrible thought occured to me
« Reply #1 on: April 28, 2011, 06:08:56 pm »

Well let's just be glad that this can NEVER HAPPEN, because the assumptions you stated are impossible under the game's mechanics.

Although this thread does point out a damned good reason WHY these types of reactions are completely impossible under the current system.
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Geneoce

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Re: A horrible thought occured to me
« Reply #2 on: April 29, 2011, 12:07:07 pm »

"Now be good Urist McChild, and go to sleep. The Screaming, flaming homunculus takes children who stay up past bed time and eats them!"
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Necro910

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Re: A horrible thought occured to me
« Reply #3 on: April 29, 2011, 12:11:21 pm »

"Now be good Urist McChild, and go to sleep. The Screaming, flaming homunculus takes children who stay up past bed time and eats them!"
Child: *stays up*
Toady: *updates*
Homunculus: COME HERE LIL BOY

Vorthon

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Re: A horrible thought occured to me
« Reply #4 on: April 29, 2011, 12:16:27 pm »

"Now be good Urist McChild, and go to sleep. The Screaming, flaming homunculus takes children who stay up past bed time and eats them!"

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