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Author Topic: Default designation chop trees when underground  (Read 403 times)

oolon1

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Default designation chop trees when underground
« on: October 31, 2007, 12:28:00 pm »

I'm doing some mining underground, and typically when you hit [d] it defaults to mining when the cursor is underground.  I'm running into a spot right now where I'm five levels underground and on this level, 60% of the time the designate menu is defaulted to chopping down trees.  This is more of an annoyance than anything when you expect to designate a big area for mining but it was set on trees automatically.  Not sure why this is happening, but just a heads up that it is.
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Toady One

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Re: Default designation chop trees when underground
« Reply #1 on: October 31, 2007, 10:28:00 pm »

when you look around with k, are all the squares still subterranean and all the other inside type characteristics?
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The Toad, a Natural Resource:  Preserve yours today!

oolon1

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Re: Default designation chop trees when underground
« Reply #2 on: October 31, 2007, 11:26:00 pm »

I figured out what happened, I think.  The cursor appears centered in the screen over a very thin slot canyon type topography between two underground areas.  I tested on all levels and it only happened when the cursor appeared over that tiny canyon.  I just didn't notice it before.

So no bug.  Thanks again, Toady, keep up the good work.

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