A caravan has arrived! - Roll a d6. On a 1-4, it is from the Mountainhome and they are willing to trade! Take the topmost treasure cards from the draw pile that have a value and put them on the table. The player may trade any number of cards of equal or greater combined value for any number of the treasure cards. On a 5, it is a caravan of Elves, where you may either do the same thing as described above, or attack them. They count as a level 12 monster and carry 3 treasures. On a 6, the caravan is ambushed before it reaches you and you must either fight a Goblin Ambush of level 9 + 1d6 for 3 treasures, or skip your next turn and take the treasures for free at the beginning of your next turn after that. !!Fun!!
Mod the Raws - like the Cheat card
Forgotten Beast - pick three monsters at random from either the discard pile, or, if there are not enough monsters there, from the draw pile. The Beast gets the level of the first one, the Treasures of the second and the Bad Stuff of the third monster drawn. You may then fight the Beast like normal. Shuffle the draw pile afterwards if it has been used.
Demon - Same as FB, but gets the levels +5, the treasures +1 and always has the Bad Stuff "You die" in addition to the ones drawn.
And then my personal favourite:
Savescum - You revert to an earlier save, you cheater you! Start your turn over again, returning all cards that have been played to their owner's hands, and shuffle the draw piles before you begin your turn. (Like the Time Lapse card, but funnier
=) .
So, whadda ya think? This could be fun... Oh, and of course there has to be special Race and Class cards for the dwarves only, as there are only one Dwarf type in the vanilla game. Nothing to stop you from playing with that set and being Orcs, Elves, Humans etc, but still. Maybe you always start out as a generic Dwarf but with no special powers, like a peasant or something (or the vanilla Dwarf powers from the regular game or something) and then you can gain Professions that correspond to things like Soldier, Animal Tamer, Brewer, Miner or Fish Dissector, and they give you separate powers each? And you can not have more than one at a time unless you have a Cross-Training card that allows you to have two professions at a time, or a Legendary that gives you three? Sounds good to me at least ;=)