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Author Topic: Idea: Kidnapped dwarves become enemy agents.  (Read 1253 times)

psychologicalshock

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Re: Idea: Kidnapped dwarves become enemy agents.
« Reply #15 on: April 19, 2011, 12:57:56 am »

I am thinking it might also be an interesting mechanic for offensive play in the future - to use goblin POWs as retrained agents. I am thinking the way one would go about that is keeping their family hostage perhaps after a successful raid or capturing goblin kids to train yourself. Would be like a hitman-like subgame of its own where you tell your trouble makers what to screw up in an enemy fortress while trying to keep them undetected.

Fantastic, a suggested use for goblin prisoners other than slavery/target practice.
Slave labor wouldn't be bad either, would be awesome for flavor - a pyramid for a great dwarf king built by starving goblin slaves.
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psychologicalshock

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Re: Idea: Kidnapped dwarves become enemy agents.
« Reply #17 on: April 19, 2011, 10:13:12 am »

Shouldn't there be some variety in ethics? Not all dwarves should think it's wrong.
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kylefiredemon

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Re: Idea: Kidnapped dwarves become enemy agents.
« Reply #18 on: April 19, 2011, 02:39:12 pm »

Maybe the Dwarves can integrate the Goblins into Dwarven society?
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