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Author Topic: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)  (Read 2222 times)

Necro910

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #15 on: April 11, 2011, 11:55:22 pm »

Ok, this was the setup. zLvl+1 had an open space leading directly down to the 3 tile channel of dwarfbath, and a well adjacent to it on the far side. zLvl0 contained the dwarfbath's top layer and the dwarfbait (booze stockpile). zLvl-1 was the dwarfbath itself, filled to 3/7.

When cleaning or dumping from zLvl+1, sand contaminants remained on the grate while other contaminates instantly disappeared. The dwarf would walk away with sand on his or her shoes if they didn't task a clean self job between the dump and their next job. The sand would inevitably wind up in zLvl-1.

When dumping on zLvl0, sand contaminates again defied gravity on open space while other contaminates disappeared, with the exception of my frozen milk, which acted like the sand and was actually recoverable. Dumped and reclaimed frozen milk made for a tasty and valuable roast. How about that.

When crossing zLvl-1, any dwarf with any contaminant would leave it there and exit completely clean. A clean dwarf crossing the water WOULD come into contact with "pile of red sand", on their feet, for exactly one frame of One-Step before becoming completely drenched, the exception being if they were already wet. A "dusting of white sand" did not cause the single frame of contamination. I believe goblin blood or FB blood would work in the same fashion as the sand, although it might get cleaned by a dwarf using the cleaning labor.

An alternate way of applying contaminates would be to drop barrels from towers. In theory, when the barrel hit the ground it would explode and release whatever it was holding in a cloud of putridity. I've noticed experience that gypsum plaster will create giant messes in your dump zones while sand and ichor barrels are primarily one-tile disasters.

Did I miss anything?
No. But that last part doesn't work. If you drop a barrel, it won't break. I've dropped a cage from 10 z-levels, and not a scratch. Not even the goblin inside took a scratch.
 :'(

So my idea doesn't work?  :'( :'(

RopeMan

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #16 on: April 11, 2011, 11:58:51 pm »

If you can get the venom barrel to explode on contact it should be lethal. Well, there's the issue of the [ENTERS_BLOOD] tag which denotes the poison causes syndromes on injection only rather than contact or inhalation.

But yeah, falling stones from 30zLvls will cause a dwarf's head to blow apart. Found that out digging a garbage chute to magmaville next to my pump stack.
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RopeMan

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #17 on: April 12, 2011, 12:04:05 am »

No. But that last part doesn't work. If you drop a barrel, it won't break. I've dropped a cage from 10 z-levels, and not a scratch. Not even the goblin inside took a scratch.
 :'(

So my idea doesn't work?  :'( :'(

If you get the dirty dwarf to go through a dwarfbath, he'll leave contaminates behind that afflict anything that goes through it for precisely one frame before they're covered in water. If that's long enough for a contact venom to do it's work then your idea would actually be quite excellent - they won't spatter the venom around and their weapons will be surgically clean if they manage to reach your dwarves...

The problem is getting a lethal contact venom in the bath to begin with. I'm thinking kittens would be well suited for the work.
« Last Edit: April 12, 2011, 12:15:35 am by RopeMan »
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Necro910

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #18 on: April 12, 2011, 12:11:32 am »

No. But that last part doesn't work. If you drop a barrel, it won't break. I've dropped a cage from 10 z-levels, and not a scratch. Not even the goblin inside took a scratch.
 :'(

So my idea doesn't work?  :'( :'(

If you get the dirty dwarf to go through a dwarfbath, he'll leave contaminates behind that afflict anything that goes through it for precisely one frame before they're covered in water. If that's long enough for a contact venom to do it's work then your idea would actually be quite excellent - they won't spatter the venom around and their weapons will be surgically clean if they manage to reach your dwarves...

The problem is getting a lethal contact venom in the bath to begin with. I'm thinking kittens would be well suited for the work.
Meh. I'll just slay FB's until my moat get polluted with enough radioactive waste to take out a small large army.

RopeMan

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #19 on: April 12, 2011, 12:25:15 am »

Perhaps. I don't think I gave blood a fair test though. I couldn't get the splatter to transfer for the single frame like the sand, which threatens the entire basis of a radioactive moat. Unless dusting:splatter::pool:pile like I think it is, because I couldn't get sand dustings to transfer either.

We might not even be able to use a moat because that turns your venom pool into a main entryway. Some workarounds would be a grate+well hoping that blood runs differently than sand, making the venom dwarf blood or otherwise modding immunity in(last resort), or using a drawbridge to drop or fling acid into pools or onto invaders.

If a new venom is going to be modded in I think hideroot would be good. Widely available, only useful for dying, and there's already a reaction in the raws for it.

edits:typo master
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Necro910

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #20 on: April 12, 2011, 04:06:57 am »

Perhaps. I don't think I gave blood a fair test though. I couldn't get the splatter to transfer for the single frame like the sand, which threatens the entire basis of a radioactive moat. Unless dusting:splatter::pool:pile like I think it is, because I couldn't get sand dustings to transfer either.

We might not even be able to use a moat because that turns your venom pool into a main entryway. Some workarounds would be a grate+well hoping that blood runs differently than sand, making the venom dwarf blood or otherwise modding immunity in(last resort), or using a drawbridge to drop or fling acid into pools or onto invaders.

If a new venom is going to be modded in I think hideroot would be good. Widely available, only useful for dying, and there's already a reaction in the raws for it.

edits:typo master
The purpose of this was to get rid of all the muck (do you want to bath in jaberer vomit and radioactive acid?), while finding a use for it.

Daetrin

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Re: Dwarf Cleaning Idea! (Yes, that includes Acid Blood Baths)
« Reply #21 on: April 12, 2011, 06:59:03 am »

If you check out the reclamation of Battlefailed in the community section, that player set up baths for his dwarves only to find out that baths with FB muck in them did leave the dwarves clean, but also infected them with whatever syndrome that FB had (assuming it was contact).
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?
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