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Author Topic: Static Flood Tiles and Water pushing back magma  (Read 417 times)

ctrlfrk

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Static Flood Tiles and Water pushing back magma
« on: October 22, 2006, 01:10:00 am »

I've been trying to set up a pro steam defence on the main road to my fortress.

I was having a bit of trouble getting an anti-flood to clear out the water after the defence was activated, so i decided to clear it out with a wave of magma instead.

It worked quite well, but i think my magma burst was too short, as it left some of the water still in the channels. This water became pro, and somehow forced its way back through my magma channel, all the way to the lava flow.

Man... you guys arent going to understand that at all... i should have taken a screenshot.

I have the save, ill do some testing and send it if anyone wants.

[Edit] This was the old ver (0.22.107.21a). Ill update and test again [/Edit]

[ October 22, 2006: Message edited by: ctrlfrk ]

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Mechanoid

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Re: Static Flood Tiles and Water pushing back magma
« Reply #1 on: October 22, 2006, 01:12:00 am »

Holy crap, you built a water channel that defeated a pulse of magma? And made the water in the channel eternally flood INTO THE LAVA RIVER?!

Pro.  :eek:

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ctrlfrk

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Re: Static Flood Tiles and Water pushing back magma
« Reply #2 on: October 22, 2006, 01:30:00 am »

Yes  :(
It may have something to do with the fact that the water comes from the inside river, floods over the outside river, entered a channel usually occupied by water from the outside river, then snuck into the channel with the lava in it.

Maybe the water had the power of the outside stream AND the inside stream?

...When their powers combine... they pwn lava.

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Seryntas

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Re: Static Flood Tiles and Water pushing back magma
« Reply #3 on: October 22, 2006, 11:27:00 am »

Needs more "HEART!".
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Toady One

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Re: Static Flood Tiles and Water pushing back magma
« Reply #4 on: October 23, 2006, 10:31:00 pm »

Sounds bad, whatever happened.
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ctrlfrk

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Re: Static Flood Tiles and Water pushing back magma
« Reply #5 on: October 23, 2006, 11:50:00 pm »

It actually turned out quite well now. After i flipped a few more levers, i managed to clear the water out of the magma channel, and get lava flowing back again.

And it cured the problem of being unable to antiflood outside.

I think it may have had something to do with the channels i was using to direct the flood. The channels were full of outside water, but the flood going between them was inside water.
Once i flushed lava through there, all the channels dried up, and the outside river no-longer filled them up. (Bug? the channels were next to the river, but remained empty)

Anyway, now i can happily send pulses of water flood to steam any attackers.

btw: my def:

code:

__________________________________ <-Empty channel
.................................. <-Gap for water flood to go in
._________________________________ <-Lava filled channel
._++++++++++++++++++++++++++++++++
_ ...                             <-5 wide road
._++++++++++++++++++++++++++++++++
._________________________________ <-Lava
................................. <-gap
________________.________________ <-empty channel
              _._
               ^Flood water goes in here

[ October 24, 2006: Message edited by: ctrlfrk ]

[ October 24, 2006: Message edited by: ctrlfrk ]

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