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Author Topic: What quality is best for training?  (Read 757 times)

jcnorris00

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What quality is best for training?
« on: April 07, 2011, 01:37:41 pm »


In 40d I'd use unskilled dwarves to make silver weapons.  This provided weapons for training (lowest quality meant the lowest chance of serious injury) while giving several dwarves dabbling skill in weaponsmith.

I pretty sure this holds true for the wooden training weapons in 0.31.*, since that's programmatically simple, but it isn't really logical.  I mean, logically, a high-quality training weapon should be better at not injuring the target than a base quality training weapon, since not injuring the target is it's purpose.

Anyway, I just wanted to make sure that DF follows the programmatic logic and not people logic.   ;)
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Quietust

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Re: What quality is best for training?
« Reply #1 on: April 07, 2011, 01:40:00 pm »

Sparring injuries in version 0.31.xx seem to be so rare as to be almost nonexistent - give them proper combat weapons, but also make sure they're wearing decent armor.
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psychologicalshock

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Re: What quality is best for training?
« Reply #2 on: April 07, 2011, 01:43:41 pm »

Yep as the above poster stated training weapons have no point in the current game except for dodge this traps and danger rooms.
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Blue_J

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Re: What quality is best for training?
« Reply #3 on: April 07, 2011, 02:53:41 pm »

Yep as the above poster stated training weapons have no point in the current game except for dodge this traps and danger rooms.

Or, if you're really against danger rooms, you can arm your dwarves with them then turn them loose on prisoners in the arena. Lots more experience than if you use steel.
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Hyndis

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Re: What quality is best for training?
« Reply #4 on: April 07, 2011, 03:10:49 pm »

I've never actually seen a sparring injury happen in 31.XX.
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Blue_J

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Re: What quality is best for training?
« Reply #5 on: April 07, 2011, 03:17:08 pm »

Yep as the above poster stated training weapons have no point in the current game except for dodge this traps and danger rooms.

Or, if you're really against danger rooms, you can arm your dwarves with them then turn them loose on prisoners in the arena. Lots more experience than if you use steel.

Oh, I'd also like to point out that if you play adventure mode at all and don't like to cheat in mini-danger rooms, cutting off an enemies' foot then switching to a wooden weapon and whaling on him gets you experience fast.
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