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Author Topic: Overpopulated World?  (Read 566 times)

kirunobliv

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Overpopulated World?
« on: February 24, 2008, 10:20:00 pm »

I'm generating a new world with the newest version and well...


I've counted screens with over 40 or so towns on them...

Anyone else have this problem (might not be bad, but its sure making my gen slow)?

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Toady One

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Re: Overpopulated World?
« Reply #1 on: February 24, 2008, 10:23:00 pm »

This is a problem everybody but me is having apparently.  It shouldn't happen on the first world you generate in a given session of DF.  At least that's been the pattern so far.
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kirunobliv

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Re: Overpopulated World?
« Reply #2 on: February 24, 2008, 10:24:00 pm »

Yeah got it on the second world I generated if that helps.
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Draco18s

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Re: Overpopulated World?
« Reply #3 on: February 24, 2008, 11:00:00 pm »

quote:
Originally posted by kirunobliv:
<STRONG>Yeah got it on the second world I generated if that helps.</STRONG>

No, not really.  No one has been able to purposefully get it to happen unless it's happened to them already.

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mutant mell

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Re: Overpopulated World?
« Reply #4 on: February 24, 2008, 11:59:00 pm »

I just got this bug, here's a recreation of what I did:

I had 1 old save from 173.38a (I think), and a new pocket world from .38b.  I had a fortress in the old save, and an adventurer in the pocket plane.  I created a third world, a pocket plane, and decided to play an Elf, put all my points into swordsmanship, except for 2 ranks in both shield and armor, and 1 rank in swimming.  I wandered around until I found a druid, and talked to him, only asking about what service I could perform.  I talked to nobody else.  He asked me to kill a Goblin Priest, I think.  Anyways, I wandered around found the towers, and wandered around because I couldn't find a way up the cliff.  I jumped into a pool, but said to go to the space above the pool, and drowned to death.  I decided to create a new world, and it spammed the world.

Seeds (in order of creation):

Created in DF v0.27.173.38a.

[WORLD_GEN]
   [TITLE:STANDARD]
   [SEED:2841503200]

Created in DF v0.27.176.38b.

[WORLD_GEN]
   [TITLE:POCKET]
   [SEED:95800617]
   [DIM:17:17]

Created in DF v0.27.176.38b.

[WORLD_GEN]
   [TITLE:POCKET]
   [SEED:1403291660]
   [DIM:17:17]

Created in DF v0.27.176.38b.

[WORLD_GEN]
   [TITLE:POCKET]
   [SEED:360122812]
   [DIM:17:17]

The last one is the one that spammed.

EDIT: A slightly modded world, all I did was change the tileset, add [Soil_Sand] to some of the soil levels, and changed some init options.  I didn't use Propector, Foreman, or reveal.exe.  I could give more information if needed.  This is the first

[ February 25, 2008: Message edited by: mutant mell ]

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Sean Mirrsen

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Re: Overpopulated World?
« Reply #5 on: February 25, 2008, 08:39:00 am »

I've had this happen, but only a few times, and only with specific races that have been set to live in ruins. I run Vista HP.
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Fourth Triad

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Re: Overpopulated World?
« Reply #6 on: February 25, 2008, 08:43:00 am »

You tried the new version yet(38c)? Toady released it to hopefully fix this problem.
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Pickerel

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Re: Overpopulated World?
« Reply #7 on: February 25, 2008, 11:24:00 am »

I can confirm this bug too, though you won't be able to use my specific seeds, as mine is far too modified at this point to give the same world with the same seed.
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