Im thinking of starting on a total conversion mod that would change DF into the Battletech universe (aka where Mechwarrior, Mechcommander and Mechassult are set in). It would probably take some serious work to do, so i want to know how much support this would have before i seriously start in on it. and i may even have to break out the C++ to get some of the hard code just right for it. Ill also probably put the mechs as the Civ entities untill reactions can be used to make sentient creatures, and ill put them into 2 main civs off the bat, (IS [Inner Sphere] and Clan) with all the different types of mech being different casts of the two main sentient races.
First off the bat, should I make the clan mechs have the Inner Sphere names for them, or should I have them all have their clan names?
What houses/Clans should i put in, or should i just leave it for the Civs to for them?
Which way would you like me to go, relice it every corner stone, or just whenever i do somthing notable to it?
Things to doget the basic creatures hammered out along tith the massive ammounts of new tokens ill need.
make the wepons from mechwwarrior
totally convert the wildlife so that it will seem more like wandering bandits and such attacking
change food to scrap metal and little things of the like
find some way to make lazors have near unlimited ammo
get into the hard code and decide what to do with furniture
Well, nothing left to do but dig in and start modding