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Author Topic: Can someone look over this reaction?  (Read 1073 times)

Sutremaine

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Can someone look over this reaction?
« on: March 19, 2011, 09:56:29 pm »

Me, some time ago: Hey, you know what this mod needs? Flamethrowers.
Me, 20 reactions later: DEAR GOD

I'm not too confident with DF2010's reaction system, especially the container-to-container reactions. Can someone take a look at this before I start all the gruntwork of filling out the reactions properly and creating the necessary materials?

Code: [Select]
[REACTION:MAKE_LEAD_AZIDE]
[NAME:make lead azide]
[BUILDING:ALCHEMIST:NONE]< will probably make custom building

[REAGENT:sodium azide:150:LIQUID_MISC:NONE:CREATURE_MAT:INORGANIC:SODIUM_AZIDE]
[UNROTTEN]
[REAGENT:sodium azide flask:1:FLASK:NONE:INORGANIC:NONE]
[CONTAINS:sodium azide]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]

[REAGENT:lead nitrate:150:LIQUID_MISC:NONE:CREATURE_MAT:INORGANIC:LEAD_NITRATE]
[UNROTTEN]
[REAGENT:lead nitrate flask:1:FLASK:NONE:INORGANIC:NONE]
[CONTAINS:lead nitrate]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]

[REAGENT:oil:150:LIQUID_MISC:NONE:NONE:NONE]
[UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:SOAP_MAT]
[REAGENT:oil flask:1:FLASK:NONE:NONE:NONE]
[CONTAINS:oil]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]

[REAGENT:pyrodextrin:150:POWDER_MISC:NONE:CREATURE_MAT:INORGANIC:PYRODEXTRIN]
[UNROTTEN]
[REAGENT:pyrodextrin bag:1:BOX:NONE:NONE:NONE]
[BAG]
[CONTAINS:pyrodextrin]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]

[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:INORGANIC:LEAD_AZIDE]
[PRODUCT_TO_CONTAINER:oil flask]
[PRODUCT_DIMENSION:150]

[SKILL:ALCHEMY]
Takes sodium azide stored under oil (or not), plus lead nitrate stored under oil (or not), plus some fresh oil. Combines the two into lead azide, which goes into the oil (technically, the fresh oil is discarded and only the lead azide remains. I don't think DF can handle two things in one container).

Yes, I'm going to create a creature called INORGANIC and make its organs out of an assortment of toxic explosives.

Spoiler (click to show/hide)

Edit: forgot the stabiliser.
And, while I'm here, dwarves don't handle magma with their bare hands...
« Last Edit: March 19, 2011, 10:19:39 pm by Sutremaine »
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Girlinhat

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Re: Can someone look over this reaction?
« Reply #1 on: March 19, 2011, 10:08:37 pm »

Just to point out: Dwarves are batshit insane.  They are certainly not magma-safe, and they handle, well, magma!  So OSHA standards on ammo safety are of no concern.