Sorry to start an entirely new thread for this little thing, but that has been plaguing me.
For my gargoyles, which I am trying to make into a civ, I get the following error from the error log:
GARGOYLE:BASALT_F:right ear, layer 3: Tissue was not found, using first tissue instead
GARGOYLE:BASALT_F:left ear, layer 3: Tissue was not found, using first tissue instead
GARGOYLE:BASALT_F:nose, layer 3: Tissue was not found, using first tissue instead
I would think that the nose and ears would have their materials defined already, since they are present in the
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:STONE:MUSCLE:BONE:CARTILAGE]
entry, also in the creature.
I only just figured out that what I need to do is define a tissue for them, I thought, so I tried this.
[BODY_DETAIL_PLAN:GARGOYLE_EARS_AND_NOSE]
[BP_LAYERS:BY_CATEGORY:L_EAR:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
[BP_LAYERS:BY_CATEGORY:R_EAR:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
[BP_LAYERS:BY_CATEGORY:NOSE:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
and added the body detail plan to the creature as such:
[BODY_DETAIL_PLAN:GARGOYLE_EARS_AND_NOSE]
This unfortunately did not do anything to the problem.
My question is basically: What the heck is it even asking for? What is it saying is missing? I don't get it! ARRRG!
(Also, I am having similar problems, though much more diverse ones, with my Undead Hordes, so helping with this will help me there too. That problem is also currently undented.)