Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5]

Author Topic: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)  (Read 4000 times)

Criptfeind

  • Bay Watcher
    • View Profile
Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #60 on: March 17, 2011, 11:45:37 am »

Oh... You will suddenly disappear alright, into a cloud of expanding radioactive vapors! Muah hah hah hah!
Logged

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #61 on: March 17, 2011, 11:49:30 am »

Pfft, I use tungsten rods from orbit. all the damage and none of the fallout.
Logged
Tell me your mother isn't a Great Old One, please.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #62 on: March 17, 2011, 11:51:27 am »

But... But... But the fallout is the best part! You just can not make a good waste land with a RoG.
Logged

warhammer651

  • Bay Watcher
  • [prefstring: Attack_Attack_Attack]
    • View Profile
Re: Nuclear Diplomacy (Round 2 needs victims-I mean, players!)
« Reply #63 on: March 17, 2011, 11:57:54 am »

I am more pragmatic then.

Irradiated fields make for poor growing conditions for ....crops after all.

'sides, the mutants give me the creeps and we really do not need another half-a-dozen slendermen running around
Logged
Tell me your mother isn't a Great Old One, please.
Pages: 1 ... 3 4 [5]