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Author Topic: Take from pile settings disappeared  (Read 390 times)

Anjey aka PM

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Take from pile settings disappeared
« on: November 18, 2007, 01:53:00 pm »

I'm not sure why and when but all my "take from pile" designations disappeared. Also I've noticed that if you set up one pile to take from another one dwarfs would not store nothing on source pile while destination pile is not full. I think it's somewhat wrong especially when dwarf takes seed located  near source pile and hauls it through many-many levels to destination pile one by one. I think correct behavior should be: fill barrel/bin/bag/etc. to full and only after that move it from source to destination (or at least it should be controlled by some pile/init option).


Well, I've figured out when this designation becomes lost: it's when you assign fore than one destination piles from one source pile (i.e. several small wood piles near workshop from one central wood pile)

[ November 18, 2007: Message edited by: Anjey aka PM ]

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he greatest programming project of all took six days; on the seventh day the programmer rested. We''ve been trying to debug the *&^%$#@ thing ever since. Moral: design before you implement.

Nekojin

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Re: Take from pile settings disappeared
« Reply #1 on: November 18, 2007, 02:42:00 pm »

Two points: First, you're correct that stockpiles can only be set up in a linear string - only, "A to B to C," not, "A to B and C, B to D and E."

In graphical layout terms:

code:

Valid:
A --> B --> C --> D

Invalid:
     /-- E
/-- B -- F
A -- C
\-- D


Note that I, too, would like to see multiple destinations for one central stockpile, but there are ways to get around that by splitting one large central stockpile into several smaller stockpiles, and having each of the smaller stockpiles direct to a different location.

Second: The purpose of the Destination strings is to keep a final destination stockpile full. If you have a 3-square space directly next to your Workshop, you can keep that full by having inventory transferred from another stockpile somewhere else, and your "peon" dwarves will have the task of maintaining the end stockpile. The reasoning for this is to keep your Crafting dwarves from having to travel very far to get the materials they need to craft.

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Anjey aka PM

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Re: Take from pile settings disappeared
« Reply #2 on: November 18, 2007, 03:08:00 pm »

quote:
Originally posted by Nekojin:
<STRONG>Two points: First, you're correct that stockpiles can only be set up in a linear string - only, "A to B to C," not, "A to B and C, B to D and E."
Note that I, too, would like to see multiple destinations for one central stockpile...</STRONG>

Vote for that... maybe put this to suggestions?

quote:
Originally posted by Nekojin:
<STRONG>Second: The purpose of the Destination strings is to keep a final destination stockpile full. If you have a 3-square space directly next to your Workshop, you can keep that full by having inventory transferred from another stockpile somewhere else, and your "peon" dwarves will have the task of maintaining the end stockpile. The reasoning for this is to keep your Crafting dwarves from having to travel very far to get the materials they need to craft.</STRONG>


Agreed but take a look at farming cycle: Still produces seeds this seeds a carried to appropriate pile near farms, why not to collect at least entire bag of seeds and after that carry it (using only one hauler not dozens of them: one hauler per each seed) to destination pile or at least FORCE seed first to be dropped of on central pile and only AFTER than taken to dest. pile. And at mouse wait for entire barrel to be full with bags of seeds and take it to last pile in chain.

Logged
he greatest programming project of all took six days; on the seventh day the programmer rested. We''ve been trying to debug the *&^%$#@ thing ever since. Moral: design before you implement.