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Author Topic: Script Tileset for Review  (Read 787 times)

Dwarfu

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Script Tileset for Review
« on: February 27, 2011, 06:51:17 am »

I didn't see any script/calligraphy type tilesets on the repository, so I made my own.  It is a narrow (within the tile) font, so there is quite a bit of blackspace, but personally, I like that as it allows me to see my dwarfs more easily.  I haven't filled in some of the unused tiles yet as I'm still getting a feel for what I want to put there.  The tileset over all is relatively neat and gives a bit of a hand-drawn look to the play area/maps.

Tileset:
Spoiler (click to show/hide)

Title Screen:
Spoiler (click to show/hide)

World Gen:
Spoiler (click to show/hide)

Embark:
Spoiler (click to show/hide)

Arrival (I have varied tiles turned off):
Spoiler (click to show/hide)

Status Screen:
Spoiler (click to show/hide)


The only tile changes I've made
tile 1 & 2 - I wanted my dwarf tiles to be large enough to stand out easily, so they get simple right-facing smilies (I've been playing human fortress for the last few games, so they get these two big versions).
tile 23 - I didn't like the standard symbol, so I made it look more like a tree.
tile 28/29 - I made small right facing smilies to represent the other entity races (gobbos just get a 'g' character still), so both elves and dwarfs use these.
tile 64 - instead of the @ symbol I used a left-facing smiley so adventurers and guests of the fort (merchants, liaisons, etc.) will be facing the other direction than my own dwarfs.

I also shaded in the wall/river tiles and rounded them a bit.  Some of the other symbols I took some liberties with, so they may require a touch-up to a pixel or two.

Likes/dislikes?  Wide open on changes and will certainly want to use some of the free tiles to at least make more plant life, etc.
« Last Edit: February 27, 2011, 07:54:47 am by Dwarfu »
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Max White

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Re: Script Tileset for Review
« Reply #1 on: February 27, 2011, 07:02:07 am »

It looks nice. I can see why people would go for it, as the dwarfs realy do stand out. Although I feel their soft, bouncy circles don't match the rest of the set as much as I might like. But still, the tiles mostly look medieval-esk, so there is appeal to that.

I have some trouble reading it, but that is because I am used to wider text, so it's slim figure puts me off. Then again, I use this, so I'm not one to be fussy about how hard something is to read.

G-Flex

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Re: Script Tileset for Review
« Reply #2 on: February 27, 2011, 07:08:20 am »

You ought to not shrink down your screenshots, as it offers a really poor representation of the tileset in action, and makes it look worse than it is. Saving in JPEG is also a terrible idea, as the compression artifacts wreak havoc on things made out of small, sharply-contrasted objects (which DF is made out of); use PNG instead, which compresses well anyway because DF screenshots aren't very high-color. Because of that, it's impossible for anyone to really judge the in-use quality of the tileset by the screenshots.

That being said, this is an interesting idea. It's a shame that we'll probably have well-functioning actual-goddamn-font support in the near future (but who knows when), so stylistic fonts like this won't see as much purpose.
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Dwarfu

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Re: Script Tileset for Review
« Reply #3 on: February 27, 2011, 07:13:10 am »

...their soft, bouncy circles don't match the rest of the set...

That was a bit of reconciliation with myself - the sacrifice of continuity for the more primary goal of being able to make the dwarfs stand out in a glaring way.

You ought to not shrink down your screenshots...use PNG instead...

I didn't shrink them - I used PhotoBucket, so they might have - I'll update them in a bit and save them in PNG like the tileset itself.
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Dwarfu

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Re: Script Tileset for Review
« Reply #4 on: February 27, 2011, 07:35:07 am »

Ok, changed them to PNG - I don't know how to keep them from being shrunk - I'll have to look into it later.
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rephikul

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Re: Script Tileset for Review
« Reply #5 on: February 27, 2011, 07:50:25 am »

imgur doesnt seem to scale down images
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Dwarfu

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Re: Script Tileset for Review
« Reply #6 on: February 27, 2011, 07:55:11 am »

I figured it out.  Full size images now.
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G-Flex

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Re: Script Tileset for Review
« Reply #7 on: February 27, 2011, 01:32:51 pm »

My only complaint now would be that a lot of the glyphs are a lot more narrow than is necessary. I would also say that some of the non-letter glyphs could use a bit of cleaning up, but I don't know how much that would compromise the style.
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Fullmoon

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Re: Script Tileset for Review
« Reply #8 on: February 28, 2011, 11:32:20 am »

Looks nice. Though I'm more into graphic tilesets.

On second thought, such gothic-esque truetype font would look nice. Can anyone recommend such font?
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