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Author Topic: Bug - road not getting recognized  (Read 588 times)

Rollory

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Bug - road not getting recognized
« on: August 26, 2006, 11:25:00 am »

I originally built a 3-wide rough stone road to the edge.  There was a tree, off the edge of the buildable map, right in the center of where the road would go, like so:
code:

~~
T~~
~~

And the + off into the distance never showed up.  Since then I've been adding on road areas in 3x3 blocks north and south of here, including removing the section of road that originally met the tree.  Still no + off into the distance.  And the wagons, every time, say they can't reach my site.

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Kjoery

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Re: Bug - road not getting recognized
« Reply #1 on: August 26, 2006, 12:03:00 pm »

Have you been detailing the random stones on your road?
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AlStar

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Re: Bug - road not getting recognized
« Reply #2 on: August 26, 2006, 12:54:00 pm »

yeah, a screenshot of your road would be good - maybe we can point out what's wrong.

Rollory

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Re: Bug - road not getting recognized
« Reply #3 on: August 26, 2006, 05:32:00 pm »

From the very edge of the screen, to the trade depot.  What isn't shown there is the first column off the buildable part of the map, which looks like this:

code:

'+++
`+++
`+++
.`'`
T,'`
''`~
~~~
T~~~
~~~
.~~~
"~~~

The + segment was anearlier attempt at building a new connection, I used cut blocks at the time because that's what was handy.  The original road ran straight to the edge, up against that first tree.  As you can see I've tried building it out to the sides, no success.

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FunkyWaltDogg

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Re: Bug - road not getting recognized
« Reply #4 on: August 26, 2006, 05:43:00 pm »

The road has to be three blocks wide in both dimensions when you turn a corner.  In other words, a 3x3 box (the wagon) has to be able to go from the edge of the map all the way to your trade depot without any parts leaving the road (or detailed stone) at any point.  All those places where your road shifts north or south one row are your problem.
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JT

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Re: Bug - road not getting recognized
« Reply #5 on: August 26, 2006, 08:29:00 pm »

There's also a major bottleneck on the west side, where the road shrinks as small as 1 tile wide using the 3x3 "block" type system.

Basically, think of it like a mine collapse.  If any part along the [road] is [less] than [3x3], anywhere, the [road] collapses.

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Rollory

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Re: Bug - road not getting recognized
« Reply #6 on: August 26, 2006, 08:33:00 pm »

Yeah I widened all the curves and now I have my + off into the distance.  Waiting for summer now.
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