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Author Topic: BUG? Strange semi-locked behavior  (Read 586 times)

randyshipp

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BUG? Strange semi-locked behavior
« on: April 14, 2011, 12:57:11 am »

OK, I really like this embark despite not having seen any iron ore yet (though that's worrying me).  So I'm very afraid of losing it to some kind of weird bug.  Here's the deal:

I was following along with the wiki entry for "Military Interface" and was doing some of it in my game as I read.  I had created a squad, created a few burrows, and was in the process of creating some waypoints with which to make a patrol route.  I created the fourth point, then went to rename it as I had the first three.  Obviously, either something broke or I hit a wrong key while I was doing this, because now the game is stuck in a very strange, semi-locked state. 

First, it is NOT frozen or unresponsive in the traditional, "I have to use Task Manager to kill it" sort of way.  The underscore sort of cursor is blinking in the field where I was to enter the new name.  A dwarf on the screen is blinking.  My scroll wheel will zoom the map normally, though the arrow keys will not pan around, nor will < or > go up and down z-levels.  TAB will change the appearance of the menu/minimap.  Other functions I'm not familiar with seem to be working, too.  For instance, if I press Alt-S, I get a wide, blue-bordered text entry field across the middle of the screen.  I typed a bunch of random things into that, several times.  Later, I pressed some other key combination and was greeted with a small box in the middle of my map that seemed to allow me to select from a list of those random things I'd typed in before.  Some kind of notes feature perhaps?  Through random key-pressing, I also noticed a red "REC" appear at the top of the screen (and then disappear when I pressed it again, presumably ending some recording), and I got a screen at one point that offered me the chance to do something about saving run recordings or somesuch.

Here's what it looks like now:
Spoiler (click to show/hide)

Like I said, there is a blinking underscore style cursor right next to the blue exclamation point "Place" symbol at the top.  Any thoughts on how I can get back to a playable state?  If I just kill the DF application (which I'd have to do, since Esc doesn't back me out at all), will my game be corrupted, or will it fall back to some earlier save (making me scream at lost progress, but at least not losing the whole damn fort)?

Thoughts?
« Last Edit: April 14, 2011, 01:56:15 am by randyshipp »
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Minnakht

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Re: BUG? Strange semi-locked behavior
« Reply #1 on: April 14, 2011, 01:18:41 am »

Ctrl+R starts the REC, and it's for macros. ; makes the run recording menu appear IIRC...

Anyway... you have tried pressing p as the screen says, right?
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randyshipp

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Re: BUG? Strange semi-locked behavior
« Reply #2 on: April 14, 2011, 01:22:54 am »

Ctrl+R starts the REC, and it's for macros. ; makes the run recording menu appear IIRC...

Anyway... you have tried pressing p as the screen says, right?

Yep.  I believe I have pressed every combination of every key on the keyboard and Shift, Alt, and Ctrl.  I of course verified CapsLock, etc.  Yeah, very weird.  It's alive, sorta.  I almost feel like it has to be a bug, since it's not even responding to Esc, F9, etc.
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randyshipp

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Re: BUG? Strange semi-locked behavior
« Reply #3 on: April 14, 2011, 01:26:04 am »

A bit of further information: When I hit Ctrl-S and get that strange entry field...while that's displayed, I can hit ? and get the help menu, but not once I leave that Ctrl-S entry thing.

Also, it's Ctrl-L that brings up the little box from which I can select the things I put in with Ctrl-S.  Whatever the hell that means. ;-)
« Last Edit: April 14, 2011, 01:28:25 am by randyshipp »
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randyshipp

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Re: BUG? Strange semi-locked behavior
« Reply #4 on: April 14, 2011, 09:07:42 am »

Guess I hit a tough one.  So, let me change my direction on this thread somewhat.  (I crossposted this to the bug tracker, so hopefully it'll get looked at from a tech POV soon.)

So, my game's just paused in this weird state now.  I have no way (that I can tell) to get back to the menu to save and exit gracefully.  So, how does DF handle things like OS crashes and power outages?  If you unceremoniously exit DF, will your game be there when you come back?  Will it be saved up to the point you last did a Save at the main menu?
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RTiger

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Re: BUG? Strange semi-locked behavior
« Reply #5 on: April 14, 2011, 10:15:20 am »

Confirmed. I managed to reproduce this.

Renaming a route when you don't have a route makes the game freeze
« Last Edit: April 14, 2011, 10:24:15 am by RTiger »
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McDwarf

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Re: BUG? Strange semi-locked behavior
« Reply #6 on: April 14, 2011, 10:55:15 am »

I often go into the save folder and copy and paste regions that I am currently playing. Doesn't seem to damage the save.

You will only get a copy of the last time you saved, but it is better then losing everything.
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