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Author Topic: Mud vs. Z-1 Soil  (Read 689 times)

bobhayes

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Mud vs. Z-1 Soil
« on: February 10, 2011, 10:13:07 pm »

Have a bunch of good soil layers in my current embark and had laid out a tree farm - but fouled up and forgot to skip a layer. Got one crop (while in the process of digging out the layer below) but of course no new trees are popping now.

If you irrigate a layer will trees grow there even if the layer below is mined out?
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gtmattz

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Re: Mud vs. Z-1 Soil
« Reply #1 on: February 10, 2011, 10:17:59 pm »

nope
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bobhayes

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Re: Mud vs. Z-1 Soil
« Reply #2 on: February 10, 2011, 10:36:01 pm »

nope

Curses.

Oh well. World's biggest ore stockpile, coming up.
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ltprifti

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Re: Mud vs. Z-1 Soil
« Reply #3 on: February 11, 2011, 01:13:29 am »

how do you make a tree farm?
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rephikul

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Re: Mud vs. Z-1 Soil
« Reply #4 on: February 11, 2011, 01:26:48 am »

how do you make a tree farm?
mud an underground section. breach the cavern and wait. Patiently.
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BuGGaTon

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Re: Mud vs. Z-1 Soil
« Reply #5 on: February 11, 2011, 07:24:30 am »

Muddied ROCK cavern floors can spawn trees as well as muddied soil, so yes, irrigating will solve your issue if you create mud everywhere.
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Hans Lemurson

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Re: Mud vs. Z-1 Soil
« Reply #6 on: February 11, 2011, 12:38:24 pm »

Can muddied above-ground rock support trees?
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BuGGaTon

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Re: Mud vs. Z-1 Soil
« Reply #7 on: February 11, 2011, 08:37:14 pm »

Muddied above ground rock can only support trees if they have an undug square beneath them within a 2 tile radius according to the wiki.
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