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Author Topic: Beta Shock 8: ///Transmission:Begin///  (Read 2489 times)

Armok

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #15 on: January 27, 2011, 03:40:08 pm »

> Send out some quadrotors* to map the area, keep track of them with your iGlasses, and make sure the squad LAN is working correctly.

* http://www.videosurf.com/video/cooperative-grasping-and-transport-using-quadrotors-156873459?vlt=ffext&vlt_position=inline , but more awesome as there's been 200 ****ing years of tech development, and they've been used in combat for most of that time.
« Last Edit: January 27, 2011, 03:43:39 pm by Armok »
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Karnewarrior

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #16 on: January 28, 2011, 06:34:43 pm »

You rach into your pack and withdraw a tiny bot. It has two parrallels tread underneath, with a special chemical applied that makes them stick to non-organics so long as pressure is applied. It makes the bot perfect for climbing the wall and scouting for a vent. You quickly find one and roll down through it, into the main room.

It's empty, save for a few boxes. Still, now that you're in there, may as well take a peek around before you fill that room with warm, soon to be cold bodies.

There are piles of crates, everywhere you look. Although none block the doors, and they're easily navigable by organics and machines alike, they block the light, and thus make good hiding spots. The room is empty of anything living, though, including the bio-medical shots in standard issue medpacks. Which isn't surprising; medpacks are best stored cold, since they work best when almost freezing. They even come with their own little fridge for the shots.

A quick heat-scan reveals the boxes are mostly full of insulating materals, most likely paper and plastic. some contain civilian level ammo and hunting rifles. The rifles are worse than your standard issue though, and the ammo isn't compatible with the military-grade software. Still, if you have a issue with your gun, they're deadly enough.

There are three doors. Two lead into the building (north, east) and one leads west and out, to where your squad is waiting. Your bot can still fit under the cracks in the doors, but the question is: Which one?
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
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Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

adwarf

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #17 on: January 28, 2011, 06:37:46 pm »

Whichever leads further in is on the right side
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AntiAntiMatter

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #18 on: January 28, 2011, 06:40:00 pm »

Make your bot go through the north-eastern door.
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Karnewarrior

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #19 on: January 28, 2011, 06:42:34 pm »

Make your bot go through the north-eastern door.
No no, there are two doors; North, and East.

Sorry if I confused you.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

adwarf

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #20 on: January 28, 2011, 06:45:55 pm »

Go through wichever leads further into the building
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AntiAntiMatter

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #21 on: January 28, 2011, 07:07:58 pm »

Go through northern door.
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Armok

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #22 on: January 29, 2011, 04:00:03 pm »

Did you miss my post? Even if it's not acceptable for some reason you could atleast state that and why rather than leave it hanging.
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Karnewarrior

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #23 on: January 29, 2011, 05:08:49 pm »

Did you miss my post? Even if it's not acceptable for some reason you could atleast state that and why rather than leave it hanging.
You just got better shit. Your little rover is just as mobile as the mini-chopper, and it even has a little gun on it, along with some prongs for manipulating things.

Also when you say iGlasses it's hard to take you seriously.

And if your squad's Network got knocked out they'd all ping MIA. Which you would know to be bullshit since you're looking at them. It's a failsafe, since a whole squad doesn't simply disappear.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

adwarf

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #24 on: January 29, 2011, 05:13:11 pm »

Go through wichever leads further into the building

Then this
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Armok

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Re: Beta Shock 8: ///Transmission:Begin///
« Reply #25 on: January 29, 2011, 05:54:58 pm »

I don't care if the rover can teleport and shot nukes, it still dosn't have the surveillance potential of a 'chopper swarm.
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So says Armok, God of blood.
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