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Author Topic: 33a: inventory crash bug  (Read 838 times)

Mith

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33a: inventory crash bug
« on: November 06, 2007, 12:52:00 pm »

Very similar to  http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=6&t=000413 , but it doesn't seem to happen when everything is on the same tile, only when the cursor is equidistant from a couple different units.

Reproduce: get an animal and a dwarf near each other but not on the same tile, (v), move the cursor so (v:Next) appears, hit (i), hit(v), crash.

[ November 06, 2007: Message edited by: Mith ]

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Havell

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Re: 33a: inventory crash bug
« Reply #1 on: November 06, 2007, 01:41:00 pm »

I think this one has got me a couple of times.

At least now I know how to avoid it.  Thanks.

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GauHelldragon

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Re: 33a: inventory crash bug
« Reply #2 on: November 09, 2007, 04:11:00 am »

This happens to me when I have human traders at the depo and I am looking through their inventoties. When i press V to switch to a new trader, the game crashes.
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soyweiser

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Re: 33a: inventory crash bug
« Reply #3 on: November 09, 2007, 02:33:00 pm »

Yeah, I got this one to. Crashed the game just now. Thanks for the information how to cirumvent it.
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Starfisher

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Re: 33a: inventory crash bug
« Reply #4 on: November 09, 2007, 07:12:00 pm »

Just had this as well. I poked about the df directory for an error or dump file, but the "errorlog.txt" just had banal stuff not related to inventories in it.
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