OK I'm starting to type up an initial post, everyone is invited to request a character.
let me know the following:
name:
favorite equipment:
character desc/blurb: the more detailed, the more i will have to work with, i cant promise i can incorporate everything but i will try.
feel free to develop a side story of your own like the the lovely story about the aircraft mechanic.
I am using xcomutil. i wont be save scumming with 1 exception: mulligans. if things go to shit within the first few turns i tend to reload to the start of the mission. i really don't think losing the whole team to a blaster bomb at the beginning of the mission is fair.
I'm using the improved tanks, improved weapons and alternate starting base options:
improved tanks: the first few tanks have a bit more effective armor making them able to withstand a few plasma shots, its still fairly easy to lose the tank to a plasma auto shot or too
improved weapons: a minor rebalanced of weapons, making all weapons viable within their class (the documentations says the main changes are adding auto shot to the conventional pistol and making the heavy laser a bit more accurate.
alternate starting base: doesn't add anything extra to the starting base but arranges it to be more defensible.
does anyone think these changes are too much?
also i use the option that adds rank, kills and stat strings to the end of names
also i will shortly add a link to this post to lead to the new thread.
and here it is:
http://www.bay12games.com/forum/index.php?topic=50076.0