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Author Topic: How to leave the historical events unrevealed  (Read 885 times)

Nagidal

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How to leave the historical events unrevealed
« on: January 03, 2011, 11:27:07 am »

Hi, I'd like to play an adventure mode in a way where my heroes would reveal the historical facts? How can I set up a world where the History would be hidden? I have read in the wiki that there is an option "Reveal all history" which is to be set to NO.

The closest thing I could fint to this is in \data\init\world_gen.txt, but there I find not one, but many such thing which should be set to no. Which one shall I set to 0? (I suppose "0" means "NO"). All of them? How do I know which inits the game chooses when it makes a new world?:

[WORLD_GEN]
   [TITLE:LARGE ISLAND]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:LARGE REGION]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:MEDIUM ISLAND]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:MEDIUM REGION]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:SMALL ISLAND]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:SMALL REGION]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:SMALLER ISLAND]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:SMALLER REGION]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:POCKET ISLAND]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:POCKET REGION]
   ...
   [REVEAL_ALL_HISTORY:1]

[WORLD_GEN]
   [TITLE:LAZY NEWB WORLD]
   ...
   [REVEAL_ALL_HISTORY:1]
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I stream most of my DF sessions: gaming.youtube/nagidal146, they are archived on my youtube channel. (Dwarf Fortress Tutorials)

Nagidal

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Re: How to leave the historical events unrevealed
« Reply #1 on: January 03, 2011, 11:37:29 am »

I replaced "[REVEAL_ALL_HISTORY:1]" by "[REVEAL_ALL_HISTORY:0]" in world_gen.txt and generated a new world. When I open it in the Legends mode, it still says "Historical Events left to discover: 0".

What am I doing wrong?
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The Merchant Of Menace

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Re: How to leave the historical events unrevealed
« Reply #2 on: January 03, 2011, 11:39:53 am »

When you start go to "generate new world with advanced parameters"
Set "reveal all history" to no.
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Nagidal

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Re: How to leave the historical events unrevealed
« Reply #3 on: January 03, 2011, 11:43:18 am »

Ah, yes, that's it. Thanks. Those values I changed in world_gen.txt were just presets to choose from when I do this advanced and parametized world creation.
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Nagidal

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Re: How to leave the historical events unrevealed
« Reply #4 on: January 03, 2011, 11:46:26 am »

But I don't see any of the parameters I can select when creating a world nomally, like number of civilizations, savagery, depth of history. (I particularly miss the 1050 of world history). Is there a way to set this up in the advanced generation mode?

I guess it's in all thos other options written in world_gen.txt. Ok then.
« Last Edit: January 03, 2011, 11:48:31 am by Nagidal »
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Re: How to leave the historical events unrevealed
« Reply #5 on: January 03, 2011, 11:49:00 am »

Press e on the advanced world creation screen. You will begin editing the set of perameters you have selected.
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The Merchant Of Menace

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Re: How to leave the historical events unrevealed
« Reply #6 on: January 03, 2011, 11:50:37 am »

Yeah. Just look through the list, all the options should be there.
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