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Author Topic: Stay Inside + Thirsty  (Read 411 times)

Draco18s

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Stay Inside + Thirsty
« on: December 11, 2006, 02:24:00 pm »

Currently in my game I'm trying to get the dwarves to stay inside for the siege, but the ones that are outside and thirsty can't figure out that they can get a drink INSIDE and don't move and have a constant "no job."

I like that the stay inside is more forcefull now, but dwarves without jobs (nobles) and any that are outside with only jobs outside (hunting/trapping/drinking) never move inside.

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Toady One

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Re: Stay Inside + Thirsty
« Reply #1 on: December 11, 2006, 02:26:00 pm »

Is this in the version that I put up yesterday?  I didn't have trouble getting them to do these things once I fixed the original problem.
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Draco18s

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Re: Stay Inside + Thirsty
« Reply #2 on: December 11, 2006, 04:39:00 pm »

Oh, new version?  No, I'll have to downlod that.  Hadn't realised there was a new one.  I'll get it and check it out.  :)  It's been really annoying when they stay out there and slaughtered (or drowning in my version of the steam defence).
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Draco18s

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Re: Stay Inside + Thirsty
« Reply #3 on: December 11, 2006, 08:45:00 pm »

Ok, got the new version and finally a siege came along.  Things worked well.

Though, I pulled my "flood them with magma" lever and the game crashed (windows error report) soon after--I was on my way to watch the magma ooze down it's passageway.  No idea what happened.  I have a save from...6 hours ago when I imported it to the new version.

Ok, yes, just did it with the save, it crashes when I try to flood the magma.  Just did it again so I could watch, the floodgates disapear and just as it goes to fill the channel under the first gate (it never does) it crashes.

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Toady One

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Re: Stay Inside + Thirsty
« Reply #4 on: December 12, 2006, 02:57:00 am »

This crash is fixed now (thanks for the save).
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Draco18s

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Re: Stay Inside + Thirsty
« Reply #5 on: December 12, 2006, 09:46:00 am »

You're welcome.
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