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Author Topic: FPS display ruins World Map BMP  (Read 479 times)

FFLaguna

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FPS display ruins World Map BMP
« on: December 10, 2006, 11:36:00 pm »

Much to my surprise, I noticed the FPS display ruins the world map BMP output. See for yourself: World map with FPS counter. Note that you may enlarge the picture by clicking the magnifying glass in the upper right.

Also, I noticed that a couple decent chunks of land adjacent to a couple of the map's great lakes was submerged, meaning everything had that blue 'underwater' color to it. Every once in a while in that region, a green tree would be visible, but 99% submerged trees and land. I'll upload a picture of that as well, if it sounds strange to you. It could be intended.

Thanks!

[ December 10, 2006: Message edited by: FFLaguna ]

[ December 10, 2006: Message edited by: FFLaguna ]

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Captain Mayday

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Re: FPS display ruins World Map BMP
« Reply #1 on: December 11, 2006, 12:27:00 am »

Isn't that submerged colour for swamps?
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Toady One

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Re: FPS display ruins World Map BMP
« Reply #2 on: December 11, 2006, 03:31:00 am »

The blue parts are "good" swamps most likely.  The blue/cyan colors are often used for "good" areas.

I'll mark the FPS issue down.

[ December 11, 2006: Message edited by: Toady One ]

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