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Author Topic: Psychopompos  (Read 22136 times)

nbonaparte

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Re: Psychopompos
« Reply #300 on: December 15, 2010, 10:24:07 pm »

And hope the gods take notice and do the same.
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filiusenox

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Re: Psychopompos
« Reply #301 on: December 16, 2010, 01:35:36 am »

Loki was just michoevous until he ate a witches heart. Then he got corrupted and technically Loki never killed Baldur. Baldur's brother did and the other gods went way too far chaining him to a rock with a serpent over his head. Didn't the Norse gods give trials?

Help the egyptains kill the Soul Engines. Can you talk with the Guides from a distance? If so ask them how it is on there side to make sure nothing bad like an ambush happened.

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Digital Hellhound

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Re: Psychopompos
« Reply #302 on: December 17, 2010, 12:03:38 pm »

Thanks for the praise, guys! I hope that the earlier great writing will get you through this big patch of not so-great writing.

---

Reasoning you have the most experience fighting these things, you spring off into a sprint towards the first Soul Engine. While Horus and his bodyguards are swarming all over it, the blades and spears of the war-god's bodyguards aren't doing much real damage. You silently curse the old pantheons and their reluctance to modernize their forces in the back of your head.

Pushing your way through the panicking mass of warriors, you hear Council reinforcements arrive. Lightbringer blasts begin hammering the Egyptian army, pulling down huge swathes of the men. A few horns sound in the back of the crowd, attempting to rally the warriors to fight back. You're pretty sure that if the head of the main group tried to turn and flee, their comrades in the back of the crowd would trample them to death in an attempt to get to the battle.

You throw a terrified warrior aside, finally reaching the end of the swarm. You stand at the feet of the Engine, at the edge of the crater it made when it first attacked. Your blade draws blood, causing an eruption of screaming faces to flood into the wound. You draw your blade back for another strike and spare a quick look to Horus and his bodyguard.

The war-god is bleeding - only lightly, as a testament to his incredible strenght - while the Soul Engine keeps slashing at him with it's blades. While you feel sorry for the war-god, it's ignoring you at the moment. You let your claymore fall and then leap up the machine's leg. Your fingers only barely find something to hold on to, but it's enough. You begin to climb.

You head for the grate in it's chest, containing what you guess is some kind of heart. The Engine finally spots you, flinging Horus off into the distance to focus on you. The gleaming blades snap closed right below you. You plunge the blade into the thing's neck and smile in satisfaction as a ton of dark blood gushes out. Unfortunately, the mouths again appear, furiously biting at you. Pain lashes out from your fingers and you lose your grip.

You struggle for something to hold onto, but the mouths follow your descent, broken teeth and mad eyes drawing blood wherever you try. You send a desperate slash their way, carving a wound all the way down to it's feet. The blade suddenly halts and the jarring force of the stop sends you suddenly flying back.

You land on the broken palace floor, your claymore still stuck in the beast's back. No matter, you can always just remake it. The Soul Engine towers over you, the whirring cannon already turning at your head.

Horus races through the air like a flaming bullet and hits the Engine like a fist of iron. The sheer kinetic force of the blow sends the huge construct staggering backwards into the Council lines, but Horus doesn't stop there. Bolts of wild lightning launch outwards from his fingertips and all impact on the thing's torso and arms. As Horus moves in to finish the kill you manage to stand up and focus enough to materialize a new sword.

Another round of low thunder and the whirr of Soul Engine cannons herald the arrival of two more of the constructs further away, though the other is immediately engaged by a splinter group of the army. Horus is locked in combat with both the Engine and the Council reinforcements, and the rest of the main group is either still panicking or standing around watching Horus' fight dumbfounded.

Those other two Engines have to be dealt with before they come to their brother's aid. The troops need to be rallied against them, and pulled out of their stupor. On the other hand, you can't afford to lose Horus right now, and the Council's troops might get lucky. You can't see Osiris or any other Egyptian gods, though you're sure they're all still nearby.
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Armok

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Re: Psychopompos
« Reply #303 on: December 17, 2010, 06:58:39 pm »

it'd be really useful if we could capture and reverse engineer one of these.
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RAM

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Re: Psychopompos
« Reply #304 on: December 17, 2010, 08:18:29 pm »

Horus seems to have the upper hand at the moment, and those armies are floundering. I say we rally the troops, if worst comes to worst, we can turn Horus into a martyr...

The engines are build from souls, if we are not able to acquire thousands of souls or not willing to sacrifice them to a monstrosity then we cannot reproduce the technology, but we may be able to find some way of commandeering them...

I don't think that we currently have time for an extensive study of them, but maybe later...
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nbonaparte

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Re: Psychopompos
« Reply #305 on: December 17, 2010, 08:50:29 pm »

If we trap one, maybe.
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Ochita

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Re: Psychopompos
« Reply #306 on: December 17, 2010, 10:13:09 pm »

Thats really against our characters faction beliefs...
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RAM

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Re: Psychopompos
« Reply #307 on: December 18, 2010, 12:41:16 am »

We can commandeer them now later and figure out how to release the trapped souls later when the war is over.
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Digital Hellhound

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Re: Psychopompos
« Reply #308 on: December 20, 2010, 09:45:23 am »

Horus'll be fine. Meanwhile, you can't allow the attack to stop. Even if you'd win, a long, tiring clash wouldn't be worth it. The army has to regain it's momentum.

You grab a fallen company standard from a dying warrior and raise it up as high as you can, hovering above the battlelines. You look around for a horn as well, but see none nearby. After a while, some of the warriors spot the banner and begin roaring their warcries and company chants. The mass of warriors begins to shift and move as men of different companies and forces form up and attempt to get to the banner.

Unfortunately, being so high above the combat makes you an ideal target for the Council Lightbringers as well. Silvery bolts of light impact against your skull, sending you spinning back to the ground. Again, hitting the ground hurts more than the actual bolts. While they do throw you around, it seems they're not very effective otherwise.

You leap back up high into the air, spinning the company standard in a wide arc like a quarterstaff. Another bolt flashes past you, breaking into a tiny lake of silver upon hitting the floor below. You spot your opponent, standing in a group of Lightbringers on the above floor and firing through the collapsed ceiling.

You aim and let the company standard fly. It races through the air like a bolt of lightning, towards the unmoving Lightbringers. Your target finally raises it's arms in hopes it would somehow help, but it's already way too late. The metal pole finds it's mark, and the Lightbringer's jaw disappears in satisfying crack of bone. Only after the creature falls you realize there's no reclaiming the standard.

Thankfully, it matters little now. The mass of warriors is pushing forward, sweeping down the remaining defenders by sheer force of numbers. You dive down and begin following the horde. You spare a quick glance at Horus. The wargod is hacking apart the warmachine's torso with visible glee, though his somewhat slow movements betray his wounds, or atleast his fatigue.

The two other Soul Engines are both cutting into separate splinter groups of the main army. While they are trying to fight back, it seems clear they're wavering. You consider attempting to capture one of the things, but that would most likely slow down the attack once again. Perhaps you can study their bodies.

You fly down to the head of the horde and direct them at the nearest Soul Engine down the corridor. The horde gains a sudden increase in speed upon seeing the enemy. A golden chariot comes down the corridor with incredible speed, pulled by invisible horses. An armoured pharaoh stands inside, lashing at the horses with his whip. You wince, seeing the spiked wheels of the chariot pull some of the Egyptian warriors down to be crushed by it's wheels while hurrying through the crowd.

The chariot hits the Soul Engine at full speed, physically ramming it half-way through the construct's leg. It roars in anger and falls to one knee. The pharaoh leaps from the chariot laughing, striking at the warmachine with his whip. It's soon snapped in half by the mouths, but the rest of the horde arrives at the exact same moment. The Engine quickly disappears below the mass of warriors. It takes down dozens with each strike of it's mighty blades, but sheer numbers soon overwhelm it.

While the mass of warriors attempts to finish the stubborn construct off, your thoughts turn to the Egyptian gods. You're doing their job up here. Perhaps it would be wise to go get some of them, even if that would mean the attack slowing down again.
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Armok

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Re: Psychopompos
« Reply #309 on: December 20, 2010, 01:10:48 pm »

nah, send some ramdom grunt as a mesenger and continue here.
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Sszsszssoo...
Sszsszssaaayysss...
III...

quip

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Re: Psychopompos
« Reply #310 on: December 20, 2010, 01:52:35 pm »

nah, send some ramdom grunts as mesengers and continue here.
In case one is intercepted.
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RAM

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Re: Psychopompos
« Reply #311 on: December 20, 2010, 05:49:34 pm »

Reap the glory, at this point we don't need to do anything to shame them into helping us later. Send the grunts though, no need to be wasteful...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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