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Author Topic: Challenge: Drunken Rabble  (Read 1918 times)

Zrk2

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  • Emperor of the Damned
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Re: Challenge: Drunken Rabble
« Reply #15 on: December 07, 2010, 04:43:49 pm »

I am baron of this thread and I mandate the construction of this fort!
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He's just keeping up with the Cardassians.

Xenos

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Re: Challenge: Drunken Rabble
« Reply #16 on: December 07, 2010, 08:57:00 pm »

just put all of your points into sand bags.  these will multiply in value upon embarking.  Trade for what you need, wash rinse repeat.
Ooh! That's a great idea... you get one free bag for each unit of sand, right?
That's the best idea I've heard yet! And they're light, so you don't have to worry about overloading animals. And some of them might be GCS silk too... Thanks! That should really help, and not require me to commit.... Murder.

Although you'll need to put a lot of points into food and booze, too, to make sure you always have enough. It would be sad for anyone to go hungry, and even sadder to be sober.

Sadly, when buying sand from the caravan you pay for the bag too, so it will only work in the beginning. After that, it's careful management and murdering all the monkeys all the way.


(Hunting is OK, training military skills and all.... but NO BUTCHERING.)
then what is the point of hunting?  ???
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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ungulateman

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Re: Challenge: Drunken Rabble
« Reply #17 on: December 07, 2010, 09:39:21 pm »

KILLING THINGS IS THE POINT.

WE NEED NO OTHER.
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.
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