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Author Topic: Wagon Puller  (Read 576 times)

Dwarmin

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Wagon Puller
« on: October 15, 2007, 04:51:00 pm »

For some reason, Coyotes have replaced horses in my game-when the caravan leaves ot displays all my items as stolen by coyotes! I use most of the mods, but still coyotes shouldnt pull wagons, should they? Heres the raw...
       [CREATURE:COYOTE]
   [NAME:coyote:coyotes:coyote]
   [TILE:'c'][COLOR:6:0:0]
   [LARGE_ROAMING][FREQUENCY:10]
   [POPULATION_NUMBER:10:20]
   [CLUSTER_NUMBER:1:3][LOOSE_CLUSTERS]
   [CURIOUSBEAST_ITEM]
   [PETVALUE:25]
   [GRASSTRAMPLE:0][NATURAL][PET]
   [PREFSTRING:resilience]
   [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
   [SIZE:3]
   [MAXAGE:10:20]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
   [CHILD:1][CHILDNAME:coyote pup:coyote pups]
   [FAT:1]
   [DIURNAL]
   [BIOME_DESERT_BADLAND]
   [BIOME_DESERT_ROCK]
   [BIOME_DESERT_SAND]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
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Karlito

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Re: Wagon Puller
« Reply #1 on: October 15, 2007, 09:00:00 pm »

Not sure but it probably has something to do with the [PET] tag.
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Nite/m4re

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Re: Wagon Puller
« Reply #2 on: October 18, 2007, 11:40:00 am »

Did you generated a new world? If not, that's the problem. If you did, well... you can remove the [PET] tag, or try removing the [CURIOUSBEAST_ITEM] tag, so you won't get any more messages, but they will still pull the wagons.
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pushy

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Re: Wagon Puller
« Reply #3 on: October 18, 2007, 12:41:00 pm »

quote:
Originally posted by Karlito:
<STRONG>Not sure but it probably has something to do with the [PET] tag.</STRONG>
Nah, it's nowt to do with that. [PET] just means you can tame them. Ever seen Elephants pulling the wagon or something?  :p

I'm thinking you've been playing with the text files (or downloading mods) and forgot to create a new world after doing so.

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