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Author Topic: Modifying teeth of specific creatures  (Read 534 times)

Seriyu

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Modifying teeth of specific creatures
« on: November 14, 2010, 11:11:43 pm »

So, I'm working on a (personal, I may release it if I'm really happy with how it turns out) small alteration to dragonskins/teeth/bones, to make them more potent, when made into armor/weapons. And probably so they will murder me when I find them in game. At any rate, I've found the skin template definition, uhh, area. But I can't find the tooth one.

To explain by what I mean by "definition area"...

Code: [Select]
[BODY_DETAIL_PLAN:TOUGHSTANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:LEATHER]
[USE_MATERIAL_TEMPLATE:SKIN:DRAGONSKIN_TEMPLATE] <- This, here
[STATE_NAME:ALL_SOLID:dragonskin]
[STATE_ADJ:ALL_SOLID:dragonskin]
[USE_MATERIAL_TEMPLATE:LEATHER:DRAGONSCALE_TEMPLATE] <- This too
[STATE_NAME:ALL_SOLID:dragonscale]
[STATE_ADJ:ALL_SOLID:dragonscale]

These fields seem to be missing on the tooth section, so I'm not sure how to apply custom tooth templates for those creatures, or if it's even possible. Help?

Thanks in advance.

Funk

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Re: Modifying teeth of specific creatures
« Reply #1 on: November 15, 2010, 04:40:49 am »

you will find tooth template definition down from skin.
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NewsMuffin

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Re: Modifying teeth of specific creatures
« Reply #2 on: November 15, 2010, 07:34:46 am »

However, if you want to modify only dragon teen, you're going to have to make a new tooth entry, I believe.
I could be, and probably am, wrong on this though.
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Deon

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Re: Modifying teeth of specific creatures
« Reply #3 on: November 15, 2010, 08:03:16 am »

If you mean Genesis, under that you see:

Code: [Select]
   [USE_MATERIAL_TEMPLATE:TOOTH_BEAST:TOOTH_BEAST_TEMPLATE]
   [USE_TISSUE_TEMPLATE:TOOTH_BEAST:TOOTH_TEMPLATE]
   [USE_MATERIAL_TEMPLATE:TALON_BEAST:NAIL_BEAST_TEMPLATE]
   [USE_TISSUE_TEMPLATE:TALON_BEAST:NAIL_TEMPLATE]
   
   [TISSUE_LAYER:BY_CATEGORY:TOOTH:TOOTH_BEAST]
   [TISSUE_LAYER:BY_CATEGORY:TOE:TALON_BEAST:FRONT]
You can replace TOOTH_BEAST_TEMPLATE and NAIL_BEAST_TEMPLATE with your own template.
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Seriyu

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Re: Modifying teeth of specific creatures
« Reply #4 on: November 15, 2010, 07:10:14 pm »

But I couldn't find the TOOTH_BEAST_TEMPLATE entry anywhere in the raws, although now that you mention it I suppose redirecting it to another template entirely, as opposed to overwriting the existing template is probably a better idea.

And yep, genisis mod was installed when I was fiddling with the idea, mostly inspired by the whole dragonscale thing. I wanted to expand on it, so here we are.

Thanks again everyone.

Deon

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Re: Modifying teeth of specific creatures
« Reply #5 on: November 15, 2010, 08:28:03 pm »

It's in material_template_faerun.txt.
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Seriyu

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Re: Modifying teeth of specific creatures
« Reply #6 on: November 15, 2010, 11:44:34 pm »

Huh.

I'll be, I just assumed that faerun was for something specific. It'll teach me to assume I suppose.  :P