There's no place for embark profiles that I am aware of. You might have some luck if you just ask around for what people bring. Though most people are unlikely to tell you exactly what their profile includes, they will tell you the major stuff they bring along in terms of food, tools, weaponry, armor, raw materials, animals, and skills. That'll at least get you started.
For the sake of giving you something to modify, here's the profile that I'm using on my current embark:
[PROFILE]
[TITLE:Profile 1]
[SKILL:1:MASONRY:5]
[SKILL:1:DESIGNBUILDING:5]
[SKILL:2:CARPENTRY:5]
[SKILL:2:LEATHERWORK:5]
[SKILL:3:NEGOTIATION:2]
[SKILL:3:JUDGING_INTENT:2]
[SKILL:3:APPRAISAL:2]
[SKILL:3:CONVERSATION:2]
[SKILL:3:CONSOLE:2]
[SKILL:4:BREWING:5]
[SKILL:4:PLANT:5]
[SKILL:5:SMELT:5]
[SKILL:5:FORGE_WEAPON:5]
[SKILL:6:DRESS_WOUNDS:2]
[SKILL:6:DIAGNOSE:2]
[SKILL:6:SURGERY:2]
[SKILL:6:SET_BONE:2]
[SKILL:6:SUTURE:2]
[SKILL:7:BONECARVE:5]
[SKILL:7:MECHANICS:5]
[ITEM:1:ANVIL:NONE:INORGANIC:IRON]
[ITEM:31:DRINK:NONE:PLANT_MAT:POD_SWEET:DRINK]
[ITEM:1:SEEDS:NONE:PLANT_MAT:GRASS_WHEAT_CAVE:SEED]
[ITEM:1:SEEDS:NONE:PLANT_MAT:BUSH_QUARRY:SEED]
[ITEM:1:SEEDS:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:SEED]
[ITEM:1:SEEDS:NONE:PLANT_MAT:POD_SWEET:SEED]
[ITEM:31:MEAT:NONE:CREATURE_MAT:DONKEY:LUNG]
[ITEM:31:FISH:NONE:FISH_CAVE:FEMALE]
[ITEM:31:DRINK:NONE:PLANT_MAT:GRASS_TAIL_PIG:DRINK]
[ITEM:31:DRINK:NONE:PLANT_MAT:GRASS_WHEAT_CAVE:DRINK]
[ITEM:31:DRINK:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:DRINK]
[ITEM:3:CLOTH:NONE:CREATURE_MAT:SPIDER_CAVE:SILK]
[ITEM:3:THREAD:NONE:CREATURE_MAT:SPIDER_CAVE:SILK]
[ITEM:2:CHAIN:NONE:CREATURE_MAT:SPIDER_CAVE:SILK]
[ITEM:4:BOULDER:NONE:INORGANIC:MALACHITE]
[ITEM:2:BOULDER:NONE:INORGANIC:CASSITERITE]
[ITEM:2:BOULDER:NONE:INORGANIC:BISMUTHINITE]
[ITEM:8:BOULDER:NONE:INORGANIC:COAL_BITUMINOUS]
[ITEM:35:WOOD:NONE:PLANT_MAT:TOWER_CAP:WOOD]
[ITEM:10:SKIN_TANNED:NONE:CREATURE_MAT:DOG:LEATHER]
[ITEM:1:BAR:NONE:COAL:COKE]
[PET:2:DOG:FEMALE:STANDARD]
[PET:1:DOG:MALE:STANDARD]
3 dogs, 2 female one male, for eventual meat industry, enough food and drink to (probably) last until autumn, and enough ore and coal to make 7 bismuth bronze tools, like an axe and several picks. Otherwise, a small supply of wood for early furniture, leather for some bags and armor, and a few cloth and thread for medical use if needed.
I probably should've brought one more bit. coal, as I miscounted the amount I needed. I could've gotten away with it if I wasn't on a treeless tundra/mountain map. For the longer term, I intend to focus mainly on leather and bone crafts for trade goods, so that's why I've brought the proficient leatherworker and bonecarver. I didn't bring pig tail or dimple cup seeds, as I hadn't intended on setting up a cloth industry for quite some time after embark at which point I'll have been able to buy them.