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Author Topic: When did this get in?  (Read 788 times)

qwertyuiopas

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When did this get in?
« on: December 22, 2007, 10:33:00 am »

I don't remember the init option to export region failure causes...
quote:
The Infinite Dimension of Legend, region1: Initial desert square count fails by -322
The Infinite Dimension of Legend, region1: Not enough low altitudes after shift up
The Infinite Dimension of Legend, region1: Initial grassland square count fails by -3762
The Infinite Dimension of Legend, region1: Initial desert square count fails by -112
The Infinite Dimension of Legend, region1: Not enough high altitudes after shift down
The Infinite Dimension of Legend, region1: Initial desert square count fails by -225

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Eh?
Eh!

Kayla

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Re: When did this get in?
« Reply #1 on: December 22, 2007, 10:40:00 am »

Been in for a while, at least three or four updates ago.

Kayla

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BurnedToast

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Re: When did this get in?
« Reply #2 on: December 22, 2007, 04:55:00 pm »

it was added in the original 3d version.
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Nesoo

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Re: When did this get in?
« Reply #3 on: December 22, 2007, 06:52:00 pm »

Heh, that makes me jealous. The one time I messed around with it I seemed to get a disproportionate number of rejects because some aspect or another failed by... one.
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Mr.Person

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Re: When did this get in?
« Reply #4 on: December 22, 2007, 11:51:00 pm »

quote:
Originally posted by Nesoo:
<STRONG>Heh, that makes me jealous. The one time I messed around with it I seemed to get a disproportionate number of rejects because some aspect or another failed by... one.</STRONG>

I got that a lot too in the first 3D world I generated on 32a.

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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.