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Author Topic: Worldgen get rid of certain nasty features (massive oceans and mountains)  (Read 1257 times)

Lormax

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Re: Worldgen get rid of certain nasty features (massive oceans and mountains)
« Reply #15 on: October 24, 2010, 06:55:04 pm »

np, glad that worked out for ya :)
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schussel

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Re: Worldgen get rid of certain nasty features (massive oceans and mountains)
« Reply #16 on: November 06, 2010, 06:11:26 pm »

mh all of a sudden i got problems with above settings..  i dont get any civ to trade with me ..  .. on embark all friendlies are NO TRADE anywhere...

any ways to circumvent this?

is the randomnes of the map preventing this?
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Lormax

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Re: Worldgen get rid of certain nasty features (massive oceans and mountains)
« Reply #17 on: November 06, 2010, 07:12:42 pm »

I have no issues with trading...have you edited your raws somehow?

« Last Edit: November 06, 2010, 07:14:40 pm by Lormax »
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schussel

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Re: Worldgen get rid of certain nasty features (massive oceans and mountains)
« Reply #18 on: November 07, 2010, 05:37:42 am »

well i tried several versions with the same results .. i only added some of the defense mod races and on few occasions changed temperature drainage and rainfall abit ..  the strange is civs are there enough even after 1000 years . but access to them are only in very few parts of the world (and then all of a sudden to all) ..mostly mountain tops (thats including humans and elves) single region tiles that is or even just single tiles on embark map .. mostly harsch mountains ...

streets are few on the whole continent but many coherent landmasses to travel trough .. but  well no trade from friendlies
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