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Author Topic: Simulation (Text Adventure)  (Read 2224 times)

Sheb

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Re: Simulation (Text Adventure)
« Reply #30 on: November 21, 2010, 04:52:46 pm »

Shout "Hey you motherfucker!"
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Jervous

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Re: Simulation (Text Adventure)
« Reply #31 on: November 21, 2010, 04:55:16 pm »

You'd rather stay quiet and not draw any more attention to yourself. Dying would be very painful.
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iceball3

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Re: Simulation (Text Adventure)
« Reply #32 on: November 21, 2010, 05:03:50 pm »

Get on the computer and quietly play a computer game to calm down. Then disassemble it down to it's main components (mouse, tower, screen, etc.) and tie them around various parts of your body. Try again to retreive the pelvis and a femur while we're at it. Use the femur to pull us back to the vent and continue onward. Also try to picture the beast as your standard troll and feel calm at the thought of a not being chased by an obscenely overpowered foe. Fear check and inventory check including clothes.
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Jervous

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Re: Simulation (Text Adventure)
« Reply #33 on: November 21, 2010, 05:26:13 pm »

You climb out of the vent and return to the comput- WHOA- you slip and fall on your back. There is a huge puddle of...saliva? Slobber? All over the floor.. did that thing leave this? Ew...your jumpsuit is all wet and your back hurts a lot. You climb back on your feet and pour the skeletal remains out of the chair and sit down. The file is still open.



It's a map. Should be helpful. Doesn't look finished though..the hallway just ends. Why wasn't it finished?

You close out of the map and look for any games to play. There isn't any on the desktop, but you doubleclick on the internet. No dice, internet is out. You close out of that window and go into paint, deciding maybe you'll just fool around and draw. Instead, what you see when the window opens up, is a scribbled drawing of a woman, in her twenties, sitting in a computer chair. She has long brown hair and is staring directly at you. At the top of the picture there is "END SIMULATION" written in really bad penmanship.

The computer shuts off. You feel a little paranoid. You try to turn it back on, but to no avail.

You try to think of what the monster could be. You think of a 'troll', but you don't exactly know what one is. All you know is that it was furry. And it slobbers all over the place.

You don't need to get back into the vent- the end of it ends in this room anyways. You try to disassemble the computer, but don't do a very good job. You just unplug everything. You don't see why you would tie them around yourself, and how, but you do wear the mouse like a necklace. You can't really carry the tower or monitor around so you just leave them.

You do disassemble the skeleton, making you feel a bit more grossed out as you grab the pelvis and femur. You could use the bone for a weapon, you guess? And the pelvis...you have no idea.

You look down at yourself. You are wearing a jumpsuit- and hey you are female. You couldn't even tell before, to be honest. That's how bad your memory is. On your jumpsuit you see '09' imprinted into it. You are looking at it upside down, so you guess it really says "60". You don't know what that means. You also are holding a mirror. You only have back pockets and a side pocket.
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iceball3

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Re: Simulation (Text Adventure)
« Reply #34 on: November 21, 2010, 05:57:41 pm »

Ready the pelvis as an armheld sheild and yank out any remaining power cords from the computer and keep them with you. Take one last thing from the skeleton, the spine. Line it up inside the femur weilding arm of the jumpsuit. Get a feel for your defensive setup so you'll know how to use it. Check your fear level.
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Sheb

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Re: Simulation (Text Adventure)
« Reply #35 on: November 21, 2010, 05:59:41 pm »

Ripa metallic panel from the tower and fix it on the pelvis to make a shield.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Jervous

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Re: Simulation (Text Adventure)
« Reply #36 on: November 21, 2010, 06:18:36 pm »

You rip the panel off the computer tower and tie it to the pelvis bone with some of the cords. You're suprisingly good at tying things. You got a flimsy 'shield' and a femur club now. You attach the spine around your arm since you can't exactly fit it inside your sleeve, and you guess it bends okay. You're not sure how this will protect you though. This whole 'wearing a corpse' thing is kind of freaking you out.

Fear level: [X][X][X][X][X][X][][][][]
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iceball3

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Re: Simulation (Text Adventure)
« Reply #37 on: November 21, 2010, 06:21:51 pm »

Calm down, remember that all you are effectively wearing is calcium sponges that some one made and does not need any more. Maybe some deep breaths should work to. Check your fear.
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Jervous

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Re: Simulation (Text Adventure)
« Reply #38 on: November 21, 2010, 06:57:52 pm »

You take some deep breaths in and out and calm down. You sit down and rub your temples, trying to get your mind off what's been going on recently.

Fear level: [X][X][X][X][][][][][][]
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iceball3

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Re: Simulation (Text Adventure)
« Reply #39 on: November 21, 2010, 09:16:38 pm »

Be struck by the inspiration to make something lovely with the rest of the bones... Something... Beautiful...
When you are finished, carry the work of art out into the hallway with you and remember the map. Begin checking all the doors to see if they are locked without opening them. Also, do a current stamina check and memory attribute check.
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Jervous

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Re: Simulation (Text Adventure)
« Reply #40 on: November 22, 2010, 04:04:23 pm »

You have no desire to touch the skeleton ever again. Wearing the bones is bad enough. You're not going to shake this fear.

As for memory, you still can't remember anything, and as for stamina? You're only a bit injured, but no exactly exhausted. You feel a bit achy.

You leave to the hallway, and notice that on the map, from looking at it, the first, fourth and sixth rooms are locked. The rest are unlocked.
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iceball3

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Re: Simulation (Text Adventure)
« Reply #41 on: November 22, 2010, 06:49:57 pm »

Enter room three with club hung far in front of you. If something appears then keep your distance and take crap shots at it. Be ready for acid spit.
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