Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Building material priority  (Read 703 times)

Lormax

  • Bay Watcher
    • View Profile
Building material priority
« on: October 16, 2010, 02:43:20 pm »

I'd love to be able to nominate the top 10 building materials that are always the first choices to make constructions with (floors, walls, stairs, etc)

With the popularity of megaprojects on the rise, I can see this being a tremendous help, as most projects use very specific materials for most of the construction.
Logged

harborpirate

  • Bay Watcher
  • cancels eat: job item lost or destroyed.
    • View Profile
Re: Building material priority
« Reply #1 on: October 16, 2010, 03:30:50 pm »

Players can game the system a bit by putting piles of the stone they want to use closest to the workshop. Its a pain though. I wouldn't mind seeing "preferred building materials" settable in the raws.
Logged

thijser

  • Bay Watcher
  • You to cut down a tree in order to make an axe!
    • View Profile
Re: Building material priority
« Reply #2 on: October 16, 2010, 03:41:53 pm »

Maybe just creating a few options on sorting? Like most valuable first closed resource first alabatical and most recently used first?
Logged
I'm not a native English speaker. Feel free to point out grammar/spelling mistakes. This way I can learn better English.

Senty

  • Bay Watcher
    • View Profile
Re: Building material priority
« Reply #3 on: October 29, 2010, 05:06:26 pm »

A much simpler solution would be to put the last used material for that piece at the top of the list.
Logged

Silverionmox

  • Bay Watcher
    • View Profile
Re: Building material priority
« Reply #4 on: October 30, 2010, 06:03:28 pm »

Maybe just creating a few options on sorting? Like most valuable first closed resource first alabatical and most recently used first?
This would be the most flexible.
Logged
Dwarf Fortress cured my savescumming.