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Author Topic: About the underground...  (Read 580 times)

Shootandrun

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About the underground...
« on: October 19, 2010, 06:06:40 pm »

I play for now a good time, i am no longer a noob. I think. But now i am wondering some things about the deep underground.
1) Is it possible to do a tree farm? I heard you could do this in previous versions, but I have no ideas how to do it.
2) Where are the caves in general? I mean, how much z-levels underground? This could really help me to search.
3) Is there any profit for exploring a cavern? Is it just a funny way to loose soldiers?
4) Final question. Is there magma in the caverns? I know about magma sea, but is there other places?
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NecroRebel

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Re: About the underground...
« Reply #1 on: October 19, 2010, 06:31:31 pm »

1) Is it possible to do a tree farm? I heard you could do this in previous versions, but I have no ideas how to do it.
Yes. Dig out a large area, get it muddy, and clear all stone from it. If you have discovered at least one of the caverns, then underground trees will begin growing on the mud. It's as simple as that.

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2) Where are the caves in general? I mean, how much z-levels underground? This could really help me to search.
It varies somewhat depending on worldgen parameters, but by default the first is usually 5-10 z-levels below the lowest surface land, the second is 1-5 z-levels below the bottom of the first cavern (which may be 10+ z-levels tall), the third 1-5 z-levels below the bottom of the second, and the magma sea 1-5 z-levels below the bottom of the third cavern.

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3) Is there any profit for exploring a cavern? Is it just a funny way to loose soldiers?
There's wood to be found in the caverns, exposed mineral veins so you don't have to do exploratory mining, silk to make cloth with, and various exotic creatures that can be captured. Overall, the caverns are somewhat more useful, and somewhat safer in many cases, than the surface is, so ask yourself: is there any profit from using the surface resources, or is it just a funny way to put workers at risk?

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4) Final question. Is there magma in the caverns? I know about magma sea, but is there other places?
There is sometimes a magma pipe that comes up to the level of one of the caverns, which provides an infinite source of magma there. They are most common near volcanoes and other highly-igneous stone regions.
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A Better Magma Pump Stack: For all your high-FPS surface-level magma installation needs!

Chocolatemilkgod

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Re: About the underground...
« Reply #2 on: October 19, 2010, 06:40:25 pm »

The main advantage of caves is the fact that you got silk, shrubs, trees, and mud to start a farm. It is basically like the surface, except underground :3
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Dwarf 1: This is the worst part... The calm before the battle.
Dwarf 2: And then the battle is not so bad?
Dwarf 1: Oh...right. I forgot about the battle.

Shoku

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Re: About the underground...
« Reply #3 on: October 19, 2010, 11:22:50 pm »

I don't even muddy ground for farms at the start. I just dig a hallways that gets me some space on a few levels and then go down until I hit the caverns.

You can get an estimate of how far down your caverns are by looking at the total z levels. If the bottom of the map is around 150 you'll probably hit the 1st one a little ways beyond 30 layers down. If you world is just 50 levels deep the cavern will be closer to 10 z levels down.

If you changed the world gen options for how many levels between layers this could obviously be very different but for the default (minimum values) settings it's reasonably accurate.
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Xenos

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Re: About the underground...
« Reply #4 on: October 19, 2010, 11:26:02 pm »

You can dig out large areas in soil layers in the newer versions and trees will sprout once you  hit the caverns.
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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