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Author Topic: Improve hauling efficiency with containers  (Read 831 times)

rephikul

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Improve hauling efficiency with containers
« on: October 20, 2010, 02:31:24 am »

Just an idea because it's now faster to make objects then to carry them to destination, which's rather ridiculous.

When a hauler try to haul objects that can be placed in a container i.e. barrels, bins, bags they will first try to pick up a free appropriate container then proceed to pick up the item and put them in the container. If the container isnt full, they'll then look at the tile and see if there are any items of the same type that need hauling and will proceed to pick them up and put them in the container. Repeat until container is full. They'll then bring these items to destination and transfer the content to the designated containers there if any. Afterward if the container is empty and there's a container stockpile, they'd return it there. Else they'll leave the container there and do something else.
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Silverionmox

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Re: Improve hauling efficiency with containers
« Reply #1 on: October 21, 2010, 02:44:45 pm »

It would be useful to group jobs based on spatial proximity elsewhere too. For example, if you designate three squares to be mined, the game fetches three miners, even though it would be done faster and by using less personnel if only one miner mined out the three squares.
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Particleman

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Re: Improve hauling efficiency with containers
« Reply #2 on: October 21, 2010, 06:31:04 pm »

http://www.bay12forums.com/smf/eternal_voting.php

Presently number 1.

This was suggested a LONG time ago and has been brought up MANY times. He's working on it.
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jei

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Re: Improve hauling efficiency with containers
« Reply #3 on: October 21, 2010, 11:15:53 pm »

http://www.bay12forums.com/smf/eternal_voting.php
Presently number 1.

This was suggested a LONG time ago and has been brought up MANY times. He's working on it.
You wish.

I wish he would work on multicore support to enable longer games. Major hauling problems are just bad fortress design, imo.


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Silverionmox

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Re: Improve hauling efficiency with containers
« Reply #4 on: October 22, 2010, 03:59:19 pm »

http://www.bay12forums.com/smf/eternal_voting.php
Presently number 1.

This was suggested a LONG time ago and has been brought up MANY times. He's working on it.
You wish.

I wish he would work on multicore support to enable longer games. Major hauling problems are just bad fortress design, imo.

When dwarves pick up seeds and socks one by one, that's a hauling problem. I don't know how you do your laundry though.
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ZebioLizard2

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Re: Improve hauling efficiency with containers
« Reply #5 on: October 22, 2010, 04:14:20 pm »

http://www.bay12forums.com/smf/index.php?topic=66320.0

Somewhat related to fixing the clutter of hauling.
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