Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: what causes a world rejection  (Read 430 times)

Zeus

  • Bay Watcher
    • View Profile
what causes a world rejection
« on: October 05, 2010, 01:40:07 am »

basically the title asks the questions. Just downloaded the newest version. and the world gen keeps tossing aside a few promising looking landmasses.
What makes a landmass unfavrable?
Logged

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: what causes a world rejection
« Reply #1 on: October 05, 2010, 01:49:16 am »

a lot of thing, but mainly being unable to place all the civilizations at start

you can enable log_map_rejection in the init so you know which parameter to tune in the 'create new world' screen.

setting a map too small there is one of the main rejection culprit.
Logged