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Author Topic: One man economy  (Read 1073 times)

lolghurt

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One man economy
« on: October 01, 2010, 06:18:27 am »

what is with the crazy value of roasts?
A single barrel of masterwork wine roast seems to get everything I need from the caravans.
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Shades

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Re: One man economy
« Reply #1 on: October 01, 2010, 06:39:10 am »

A single barrel of masterwork wine roast seems to get everything I need from the caravans.

Have you tried roasting wine? It's a skill few can achieve but with results so tasty all demand it, and so the goods are appropriately priced. (Yes trading needs an overhaul)
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lolghurt

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Re: One man economy
« Reply #2 on: October 01, 2010, 06:48:52 am »

A single barrel of masterwork wine roast seems to get everything I need from the caravans.

Have you tried roasting wine? It's a skill few can achieve but with results so tasty all demand it, and so the goods are appropriately priced. (Yes trading needs an overhaul)
Actually my dwarfs are fed up with it.
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Mckee

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Re: One man economy
« Reply #3 on: October 01, 2010, 07:20:10 am »

Ungrateful swine.

Let them eat magma!
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Namfuak

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Re: One man economy
« Reply #4 on: October 01, 2010, 10:31:08 am »

I never trade food.  I never need much from caravans anyway, though.  I always just turn my stone into "valuable" stonecrafts and dump trade it to the caravans.
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Psychobones

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Re: One man economy
« Reply #5 on: October 01, 2010, 10:37:17 am »

I never trade food.  I never need much from caravans anyway, though.  I always just turn my stone into "valuable" stonecrafts and dump trade it to the caravans.

This except I use bone since I can never seem to get rid of enough of the refuse created by a decent butcher.
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Urist Imiknorris

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Re: One man economy
« Reply #6 on: October 01, 2010, 10:42:45 am »

Bolts.

I generally forge a serrated disc of a valuable metal (iron for elves, steel for humans, adamantine for the dwarves) and use that to buy out the caravan.
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ElChad

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Re: One man economy
« Reply #7 on: October 01, 2010, 10:52:03 am »

I think it has something to do with multiplying 4 values together. Gives crazy high numbers.
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Psychobones

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Re: One man economy
« Reply #8 on: October 01, 2010, 10:52:20 am »

Bolts.

Lately I've been using a total axedwarf military, and I'm on a terrifying biome, so no hunters either. Bolts are fairly useless to me. Maybe in the future. I made my fort with fortifications for defense if I want to expand to archers, so it's possible.

Honestly, I rarely need anything from the caravans. After the first or second I'm self sufficient except wood sometimes, which TBH, can be bought off with just one craft.
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ThrowerOfStones

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Re: One man economy
« Reply #9 on: October 01, 2010, 10:59:38 am »

I like making large serrated green glass disks. They are pretty simple to make (two steps, more than crafts but less than say, steel disks), take no materials (awesome), and when you have a legendary glassmaker they can easily make enough to buy out most if not all of a caravan.

I usually also do stonecrafts just to get rid of stone.
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Starver

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Re: One man economy
« Reply #10 on: October 01, 2010, 11:25:16 am »

I think it has something to do with multiplying 4 values together. Gives crazy high numbers.

Maybe it should be a simple multiple of the RMS, or something.

I haven't really kept an eye on the prices (although I've sold roasts, just because I could), so I've no idea what sort of quality values exist, but I put some simple number combinations through a calculator (in my head, using the half-remembered Newtonian Method for the harder square-roots, so E&OE...) and got the following...

Components1,1,1,11,2,31,2,3,41,1,1,710,10,10,1010,20,30,4010,10,10,70
Sum46101040100100
Mult162471000024000070000
N*RMS46.5ish11-ish3.6-ish4063.25ish144-ish

Alternately, logarithmically or otherwise asymptotically retard the rise of the extreme upper values.
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