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Author Topic: Thoughts on MMOs  (Read 3872 times)

Soulwynd

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Re: Thoughts on MMOs
« Reply #30 on: September 22, 2010, 02:14:04 pm »

Love doesn't take any time investment. You can build a nice home in a couple hours and watch it be destroyed in 2 minutes. It's like a 100x faster DF.
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Cheese

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Re: Thoughts on MMOs
« Reply #31 on: September 22, 2010, 02:19:09 pm »

What?
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Sergius

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Re: Thoughts on MMOs
« Reply #32 on: September 22, 2010, 06:08:44 pm »

I started playing the F2P Lord of the Rings Online last week. There isn't a lot of grinding (I got to level 20 in a pinch, with a fair amount of sightseeing). There's at least enough content to get that far, anything over that is probably going to require buying a few quest packs. Most of the XP is from quests (a lot are boring "fetch" quests, but not very different from say, Baldur's Gate or so). You CAN grind killing monsters, but you'll probably level from a combination of both.

It's kinda relaxing after the frantic pace of DDO. But it's very much a traditional MMORPG.


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Gabeux

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Re: Thoughts on MMOs
« Reply #33 on: September 27, 2010, 08:53:54 pm »

Love doesn't take any time investment. You can build a nice home in a couple hours and watch it be destroyed in 2 minutes. It's like a 100x faster DF.

haha so true.
I liked it though, never played it again..

I'm trying to get away from MMO'land.
I just keep going back because I play games since times I don't remember (there's a recording of me playing on my father's old Amiga..which I don't remember because I was 2 years old or less), so I guess that's addiction.

I really like games like Wurm / Shores of Hazeron and the likes, where you can build stuff, shape the world in both physic, politic, and (kind of) cultural way.
But I had my take on Tibia / Ragnarok Online / Lineage 2 / WoW and many others which I erased from memory.
Spoiler (click to show/hide)

Guess due to my addiction I try not to admit the fact that these games won't be fun for me anymore, and since the new ones only clone them with slightly different stuff (the same old s***), I won't be having fun with MMOs for a while.

Of course there's always hope, I'm just glad I'm not so addicted as before to keep waiting for change for sooo long (like I did with Spore)
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

dbfuru

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Re: Thoughts on MMOs
« Reply #34 on: September 27, 2010, 10:21:43 pm »

I used to love to play MMOs, I spent a whole summer playing them back when I was a chubby 13 year old. One day, I realised how big a grind they were, and stopped playing. It's a shame, a lot of my friends play WoW and I gave it a go but just got bored, quests made it a bit less grindy, for a while, then they turned into kill 10 of these, collect 15 of that. They have got so many hours of entertainment from it I can't count.

Then I went to do low-level instances with some people and most of the people were complete jerks. Always bickering about who won the loot rolls, saying how someone is underperforming and shouldn't bother playing in a group, or something about MY GIRLFRIEND!!! Who gives a flying monkeys if you have a girlfriend, we are trying to kill these monsters. Every so often though, you'd get an awesome group to talk to and work together.. In terms of content and new content delivery, I think WoW is great, just the community I can't stand.

That and a lot of the time I end up playing by myself.. So it's basically a really basic RPG with lots of people running around. Not my cup of tea, really. MMORPGS I have played include:

  • Endless Online
  • Runescape
  • World of Warcraft
  • Thang Online
  • Conquer Online
  • Ultima Online (private shards only though)
  • Maple Story
  • Tibia

And many more I just don't want to list them because it would take up too much room.
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moocowmoo

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Re: Thoughts on MMOs
« Reply #35 on: September 28, 2010, 12:05:11 am »

I used to play Ultima Online in the dial up modem days. Back then there was a real feeling of immersion and danger. Maybe I'm just more jaded now, but nothing I've played since has been very fun. I guess back then the online world felt like the Wild West.
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Soulwynd

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Re: Thoughts on MMOs
« Reply #36 on: September 28, 2010, 03:17:21 am »

I used to play Ultima Online in the dial up modem days. Back then there was a real feeling of immersion and danger. Maybe I'm just more jaded now, but nothing I've played since has been very fun. I guess back then the online world felt like the Wild West.
Try Face of Mankind. It captured quite a bit of the UO feeling. Specially if you're a free user, then nowhere is ever safe.
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Detrevni|inverteD

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Re: Thoughts on MMOs
« Reply #37 on: September 28, 2010, 12:25:38 pm »

I don't get addicted to games, and I don't get the appeal of having a higher level. I detest the very market structure of the MMO market, despite the past glorification and future dreams that massively online worlds would bring when we were but young 'uns looking forward with bright eyes to the future where we'd be glorious knights with our friends in a living world, that dream has been royally bent over the table by corporate titans setting the bar with a business model that solely advocates a massive time investment alongside small but plentiful rewards in return for the users loyalty. To me, MMOs aren't much different from the Facebook esque social casual games, except that MMOs are worse. They demand much more time and much more money for the same reward: The illusion of progress.

The flaw I find is in the subscription plans MMOs use, since you are paying as long as you are playing, the only thing publishers want is for you to keep hooked and dishing out the cash. If it were a one off payment, the game would have to be of a high quality since it has to have a good enough name to warrant you paying the initial price for the whole shabam.

But yeah, there have been very few small time MMOs I can safely say I've enjoyed. Ultima Online in the veeeeeeery early days, Face of Mankind, Haven and Hearth, and a few super old social based virtual worlds like Palace and Cybertown.

I think that games like Shores of Hazeron invoke true innovation and inspire me the most. That is the kind of thing I dreamt when I was young, sitting infront of my faux pas wood computer playing Ultima.
« Last Edit: September 28, 2010, 12:27:18 pm by Detrevni|inverteD »
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