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Author Topic: Amphibious Draconians living in airlocked, underwater lake fortress?  (Read 1365 times)

GaxkangtheUnbound

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  I know it's a really long title, but I just had a spark of brilliance.
  My Draconian race happens to be amphibious. If I can create an airlock(Two doors, one space apart, with a screw pump draining all water that goes into said one space)
Graphical Representation:
Spoiler (click to show/hide)
  The draconian will open the door, close it(water residue is sucked up) and enter the fort. The whole area around the fort will be an artificial lake(Fueled by an actual lake) with a 3-tile-wide tunnel underneath for trade caravans. Said tunnel's entrance will be sealed by a bridge.
  Since there's water all around(And Draconians aren't alcohol dependent, they can drink water from an de-pressurized cistern well. The only main concern is the perfect place. I need a completely flat, little-to-no tree area with a lake nearby.
  If I can get stonesense to work, I'll show an outside view of my fort.
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Urist Imiknorris

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Re: Amphibious Draconians living in airlocked, underwater lake fortress?
« Reply #1 on: September 25, 2010, 05:43:00 pm »

It won't work. Pathing for swimming/flying races is kinda fucked up right now.
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GaxkangtheUnbound

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Re: Amphibious Draconians living in airlocked, underwater lake fortress?
« Reply #2 on: September 25, 2010, 05:44:46 pm »

It won't work. Pathing for swimming/flying races is kinda fucked up right now.
Then I suppose that tunnel will be the sole entrance?
EDIT:Although, I could have an entrance area which gets filled up with water, making the migrants swim to the nearest 'dry' area, being the fortress. Of course, I'd have to use a ramp instead of just a flat airlock.
« Last Edit: September 25, 2010, 05:48:18 pm by GaxkangtheUnbound »
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Aramco

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Re: Amphibious Draconians living in airlocked, underwater lake fortress?
« Reply #3 on: September 25, 2010, 06:08:15 pm »

It won't work. Pathing for swimming/flying races is kinda fucked up right now.
Then I suppose that tunnel will be the sole entrance?
EDIT:Although, I could have an entrance area which gets filled up with water, making the migrants swim to the nearest 'dry' area, being the fortress. Of course, I'd have to use a ramp instead of just a flat airlock.

Your people will panic if they are in water and run out of it, regardless of being amphibious or not.
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GaxkangtheUnbound

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Re: Amphibious Draconians living in airlocked, underwater lake fortress?
« Reply #4 on: September 25, 2010, 08:16:21 pm »

It won't work. Pathing for swimming/flying races is kinda fucked up right now.
Then I suppose that tunnel will be the sole entrance?
EDIT:Although, I could have an entrance area which gets filled up with water, making the migrants swim to the nearest 'dry' area, being the fortress. Of course, I'd have to use a ramp instead of just a flat airlock.

Your people will panic if they are in water and run out of it, regardless of being amphibious or not.
There will be no ramps, other than the entrance to the fortress, and the one leading in.
The one leading in will be blocked, I guess.
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