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Author Topic: What are some cool embarks that you found?  (Read 4504 times)

MelloHero

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Re: What are some cool embarks that you found?
« Reply #30 on: September 12, 2010, 12:33:01 am »

^ World map: 8th row on the left edge of the map. Region map: Position the cursor on the red caret. It's somewhere on the left in the local screen. Don't quite remember where.
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Even if you have dwarves decked out in cotton candy they will still have fun with clowns.

vlademir1

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Re: What are some cool embarks that you found?
« Reply #31 on: September 12, 2010, 02:33:55 am »

My current fortress is a mountain on the northwest shore of a lake with a bit of a brook and a hill to the southwest.  The lake eroded the mountain into a sheer 7z or 8z drop.  It's perfect for a project I've been wanting to do carving a gigantic palatial fortress purely above ground level from a mountain (this one's 18 Z high from peak to valley floor).  If my PC can handle it, I can easily house hundreds of dwarves once it's carved out... though they'll be churning out stone crafts for generations to clear our all that stone.
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mLegion

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Re: What are some cool embarks that you found?
« Reply #32 on: September 12, 2010, 08:01:46 am »

Does anyone have the seed for an embark that has a seaside volcano? basically i want surface magma next to a deep ocean for an attempt at undersea fort construction.
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Patchy

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Re: What are some cool embarks that you found?
« Reply #33 on: September 12, 2010, 01:40:32 pm »

Have you checked the worldgen cookbook thread? I know I posted a seaside volcanoe awhile back in it. Here I'll even link you.

http://www.bay12forums.com/smf/index.php?topic=64032.msg1521068#msg1521068
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Oglokoog

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Re: What are some cool embarks that you found?
« Reply #34 on: September 12, 2010, 04:16:34 pm »

Posting to follow.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
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melomel

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Re: What are some cool embarks that you found?
« Reply #35 on: September 12, 2010, 06:31:21 pm »

The fort I've been playing was mostly +0/+1z savage wilds plain, with a few mirthful mountain peaks, some terrifying conifer forest, and mirthful shrublands.  Sand, limestone, gabbro, granite; no brook, but the pools refill.  :\  Nothing really special, but I liked it, until the !)@#(& save crash that took out the last two seasons of progress.


Then...  It's more of a history than an actual embark, but I just generated... this:

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

o__0

Appropriate parent civ name, no?
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I HAVE THREE HUNDRED THOUSAND CRAFT ITEMS. I WILL TRADE THEM ALL FOR CHEESE.
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Medicine Man

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Re: What are some cool embarks that you found?
« Reply #36 on: September 15, 2010, 04:15:40 am »

MMMMM....Smiling dessert....
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zilpin

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Re: What are some cool embarks that you found?
« Reply #37 on: September 15, 2010, 10:21:35 am »


My favorite strange embark was the result of crazy word designer experimenting.

Glumprong and Featherwood.
Dense flat forest, Hot biome.  A small, avoidable aquifer.

And then giant Freezing mountain peeks, and a Volcano.

I posted it here, with screenshots and world gen:
http://www.bay12forums.com/smf/index.php?topic=58118.msg1282175

Direct link to world gen:
http://dffd.wimbli.com/file.php?id=2417

Plenty of neighbors for sieges, and nearby caves for monster fun.

By using a larger embark, stretching further north, there is a HFS temple, too.
Only thing it lacks is a river.
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Urist Imiknorris

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Re: What are some cool embarks that you found?
« Reply #38 on: September 15, 2010, 10:27:22 am »

I just found a nice little site in the new version, sand, no surface vegetation, flux, iron, coal, and a stream with exactly five things in it: Two pike (female), a longnose gar (female), and a breeding pair of alligators.
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Bronimin

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Re: What are some cool embarks that you found?
« Reply #39 on: September 15, 2010, 10:45:07 am »

i got a good site, red sand covers half of it, and grass covers the other half, it it perfectly flat, there is a river and trees/shrubs on the grassy side (but the river freezes in winter), with flux and iron (only one vein so far, but I know its in there, somewhere).
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