Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Digging Upwards  (Read 585 times)

Sober Dwarf

  • Bay Watcher
    • View Profile
Digging Upwards
« on: September 14, 2010, 11:47:36 am »

 I am having a hell of time trying to get my dwarves to dig up.  I want to make a room at the peak of this mountain but cannot for the life of me figure how to mine up.

 I have tried to {d}esignate {u}pward stair but nothing happens. I was thinking maybe the dwarves couldn't reach the ceiling.  So I built some stairs.  Tried again, nothing. 

 What am I doing wrong?

 
« Last Edit: September 14, 2010, 12:49:31 pm by Sober Dwarf »
Logged

Patchy

  • Bay Watcher
  • Mukyu
    • View Profile
Re: Digging Upwards
« Reply #1 on: September 14, 2010, 11:50:39 am »

Dig a matching set of downstairs on the floor right above the upstair.
Logged

FleshForge

  • Bay Watcher
    • View Profile
Re: Digging Upwards
« Reply #2 on: September 14, 2010, 11:53:59 am »

If the space has already been dug out, you have to construct some stairs with a mason, and there has to be a hole above or below (or both) depending on which direction the stairs need to go.
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Digging Upwards
« Reply #3 on: September 14, 2010, 12:31:48 pm »

You may wish to {d}esignate your{k}eypresses with different characters.

Dig a matching set of downstairs on the floor right above the upstair.
Or up/down stairs {d - i}.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

petersohn

  • Bay Watcher
    • View Profile
Re: Digging Upwards
« Reply #4 on: September 14, 2010, 03:22:18 pm »

You have to build something like this:

Code: [Select]
5 ___>___  <-- This is the room you want to build
4 ###X###
3 ###X###  <-- These are the rock layers below
2 ###X###
1 ___<___  <-- this is the floor you are in

# - wall
_ - floor
> - down stair
< - up stair
X - up/down stair

Suppose you are on floor 1. Chose a point where you want to dig up. If there is a natural wall at this point, designate carving an up stair (d-u). If there is a floor, construct one (b-C-u). On floor 2, just above the up stair (there is probably a natural wall there), designate carving an up/down stair (d-i), and repeat this until you reach the top. On the floor where you want to build your room (floor 5 here), designate your room area for digging (d-d), and a down stair (d-j) on the tile above your up/down stairs.

You can designate everything in one step, you don't have to wait to finish one step to be completed.
Logged

Hans Lemurson

  • Bay Watcher
    • View Profile
Re: Digging Upwards
« Reply #5 on: September 14, 2010, 06:46:45 pm »

With Up/Down stairs, you can make vertical shafts up or down as far as you want in either direction.

Another thing to try is "Dig Ramp" which carves an upwards-ramp in the level you're on and results in a downwards ramp and empty space in the level above.  Warning though: do not do the latter thing if there is an aquifer layer above you.  That can easily result in more fun than you can handle.
Logged
Foolprooof way to penetrate aquifers of unlimited depth.  (Make sure to import at least 10 stones for mechanisms)
Toughen Dwarves by dropping stuff on them.  (Nothing too heavy though, and make sure to wear armor.)
Quote
"Urist had a little lamb
whose feet tracked blighted soot.
And into every face he saw
his sooty foot he put."