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Author Topic: Farms stopped Farming.  (Read 978 times)

Skelodwarf

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Farms stopped Farming.
« on: September 11, 2010, 04:05:00 pm »

So, for no apparent reason, all of my farms have decided to stop producing food.

When (q)ing over them, they say "No seeds available for this location". So I would assume this means I no longer have ANY seeds, which is complete BS. I have roughly 200 plump helmet spawn, and rising as I brew like crazy. (This is my only chance to take some of the barrels for booze, instead of them being claimed by the 1000's of plump helmets I have.)

So, what gives?
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I never really got that excited over Microcline... Oh wait, THAT blue stuff.

lanceleoghauni

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Re: Farms stopped Farming.
« Reply #1 on: September 11, 2010, 04:08:04 pm »

mud might have dried up
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Skelodwarf

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Re: Farms stopped Farming.
« Reply #2 on: September 11, 2010, 04:10:30 pm »

It can do that?!

Dart.

That is exactly what happened...

Good thing this fort includes the first ever actual irrigation system I've made, and I won't have to break out the bucket brigade.
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I never really got that excited over Microcline... Oh wait, THAT blue stuff.

Rijjka

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Re: Farms stopped Farming.
« Reply #3 on: September 11, 2010, 04:16:46 pm »

There's so good foresight for you.

Yeah I had that problem once, unfortuantely my irrigation system was more of a 'flood everything between point a and point b and wait for it t dry' system.
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To the dorf pulling the lever, the lever is just a lever. The magma pouring out of the mountainside is just a coincidence. To the dorf designing a pump stack from the magma sea, it is just that: a pump stack. No specific reason for it. It will never do anything.
for reasons best knows to themselves, the elves decided to explode

lanceleoghauni

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Re: Farms stopped Farming.
« Reply #4 on: September 11, 2010, 04:20:02 pm »

For my farming sector I have an aquifer hooked up to dwarf powered pumps, one of which also refills my well. Hooray for desalinization Via lifting.
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"Mayor, the Nobles are complaining again!"

*Mayor facepalms*

"pull the lever of magmatic happiness"

Xenos

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Re: Farms stopped Farming.
« Reply #5 on: September 11, 2010, 05:18:38 pm »

i have only had this happen once and that was the result of me smoothing some floor tiles...
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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Zenatsu

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Re: Farms stopped Farming.
« Reply #6 on: September 11, 2010, 05:29:05 pm »

So what is a good irrigation system to provide farms with water to keep it muddy? Also, can you make mud if the farm plot occupies the land or do i haft to deconstruct/reconstruct it.


I guess an idea I have would be having a flood gate at either end, open them up allowing somewhat pressurized water to flow through, close the gates and let it drain?  ???

I suck at planning things out  :-\
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claer_runway

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Re: Farms stopped Farming.
« Reply #7 on: September 11, 2010, 05:37:20 pm »

Yeah I had that problem once, unfortuantely my irrigation system was more of a 'flood everything between point a and point b and wait for it t dry' system.

aren't they all?
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Shoku

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Re: Farms stopped Farming.
« Reply #8 on: September 11, 2010, 05:48:11 pm »

He probably just means horizontally placed points.
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Skelodwarf

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Re: Farms stopped Farming.
« Reply #9 on: September 11, 2010, 05:49:46 pm »

Well, my current system (No longer, as I'm currently running DF in the background, waiting for my fort to finish flooding), is just a room right above a cistern, with grates along the walls, and a grate at the entrance. You build a pump in the entrance, pump it full of water, it all drains out quickly, and remove the pump (to be build somewhere else for a different farm plot)

ie:
Code: [Select]
xxxxxxxxx
xH  H  Hx
x       x
xH      [<<]H
x       x
xH  H  Hx
xxxxxxxxx

Empty Space = Floor
x = Wall
H = Floor Grate
[<<] = Pump

At some size it might become frustrating waiting for a single square to become muddied, but  in 7x6 rooms, they were 100% Muddified in about 3 seconds, also, there wasn't any waiting for drying, as all the 1-Deep water was destroyed when the plot was built.
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I never really got that excited over Microcline... Oh wait, THAT blue stuff.

Rijjka

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Re: Farms stopped Farming.
« Reply #10 on: September 11, 2010, 05:50:13 pm »

He probably just means horizontally placed points.

Well I did have one too close to the stair well once, but yes, normaly horizontal points.
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To the dorf pulling the lever, the lever is just a lever. The magma pouring out of the mountainside is just a coincidence. To the dorf designing a pump stack from the magma sea, it is just that: a pump stack. No specific reason for it. It will never do anything.
for reasons best knows to themselves, the elves decided to explode