Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Project Dust - Water and Magma simulation in 3d?! :D  (Read 2388 times)

Jopax

  • Bay Watcher
  • Cat on a hat
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #15 on: August 19, 2010, 12:25:12 pm »

It's one thing to have an account for a game that holds all your data, and a completley another thing to require a constant internet connection for normal playing
Logged
"my batteries are low and it's getting dark"
AS - IG

Jay

  • Bay Watcher
  • ☼Not Dead Yet☼
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #16 on: August 19, 2010, 05:56:54 pm »

We do have a thread about this up in Other Games, you know.

The OP there was posted 40 minutes before this one.
Logged
Mishimanriz: Histories of Pegasi and Dictionaries

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #17 on: August 19, 2010, 06:00:22 pm »

So? that thread is full of "eh, just a tech demo, now show us what gets cut to mass-market it so we can be dissapointed already."
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #18 on: August 19, 2010, 06:01:45 pm »

We can always just turn this into a Ubi bashing thread, too.

Re: "Publisher" accounts. I'm sick of them. I'm sick of everyone requiring my personal information in detail just to play their game, and requiring I install their fucking download manager.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #19 on: August 19, 2010, 06:37:40 pm »

Why does it have to be a bashing something thread?  That rage is infectious, and when it spreads it mutates and stuff gets weird, like that guy who was complaining about how XCOM sucked because it only had one enemy based on a single 30 second trailer.
Logged
Shoes...

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #20 on: August 19, 2010, 06:42:15 pm »

I think Ubi's given us more than enough fuel for genuine rage.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Project Dust - Water and Magma simulation in 3d?! :D
« Reply #21 on: August 19, 2010, 07:09:13 pm »

I think Ubi's given us more than enough fuel for genuine rage.
Yep.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
Pages: 1 [2]