So it struck me the other day that the only noble who abides by any user settings is the bookkeeper - the player decides how much work he is to do organising the stocks and stores of the fortress. I wondered if it it would be beneficial having other noble settings that dictate how the fortress operates,
- broker - how quickly he prioritises trading, setting values for certain commodities
- manager - how available he makes himself to meetings, maybe choose whether he consoles or (the opposite) to his charges (I know he does one of two choices?)
- captain of the guard - level of punishments meted out from slaps on the wrist to lethal punishment
-militia commander - sets a stance on arms and armor (ie: wear them all the time or not), punishments for draft dodging?
- mayor - immigration related settings?
- royal nobles - sets tolerance of failed mandates
- philosopher ?
- dungeon master ?
basically some way of modifying key aspects of the game by deciding how your nobles want people to behave. so you cold end up with a chaotic or lawless fortress, or a super strict lawful city, a relaxed city favoring the artisan or martial fortress. each setting could have benefits and drawbacks. just a suggestion, i didnt think it had been mentioned before.....