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Author Topic: No migrants?  (Read 460 times)

Hour Hero Yes

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No migrants?
« on: August 11, 2010, 12:28:10 pm »

I'm having a problem with a slowly dwindling number of dwarves.  They slopped around and were too lazy to get all the goods/trade with TWO caravans in a row so I wasn't able to export any of the ridiculous amount of stonecrafts I have.  Add a few goblin ambushes and some failed flood-trap experimenting and my numbers are shrinking at an alarming rate. The problem?

Ten seasons have gone by with "Your fortress failed to attract any dwarves this season."

Is this because I haven't shown the world, through the caravan, that we are a thriving fortress?  Is something messed up in the init files?  I need more dwarves!
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Beeskee

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Re: No migrants?
« Reply #1 on: August 11, 2010, 01:01:10 pm »

The first few waves are generated based on the amount of wealth you produce, the rest seem to be generated relative to the amount of wealth you exported recently. So, yeah, you need to sell some of your goods. Put a stockpile for your trade goods right next to the trade depot so it will be a shorter trip for your haulers, and temporarily disable other labors on your broker when the caravan shows up.
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Erf

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Re: No migrants?
« Reply #2 on: August 11, 2010, 06:48:01 pm »

The first few waves are generated based on the amount of wealth you produce

How can I reduce the amount of wealth I produce at the beginning then?

I keep running into a problem of receiving a ton of immigrants at first, and I can't get enough food to feed everyone, and my fort starves to death fairly quickly.
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slothen

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Re: No migrants?
« Reply #3 on: August 11, 2010, 06:52:44 pm »

build an immigrant kill trap.  Or lower your population cap in the init file.
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Erf

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Re: No migrants?
« Reply #4 on: August 11, 2010, 07:55:09 pm »

Can children still be born when a population cap is reached?
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kaijyuu

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Re: No migrants?
« Reply #5 on: August 11, 2010, 08:01:08 pm »

Yes.
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