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Author Topic: Raws say they cant have a skill, Migrant does.  (Read 354 times)

Tradanbattlan

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Raws say they cant have a skill, Migrant does.
« on: July 30, 2010, 10:34:06 pm »

I am currently playing an old version of DF, with Kobold Kamp. (link here.)
I realised that Kobolds couldnt be masons, so I was struggling to please my Sheriff. Then, along comes another wave of migrants, and one of them is a Mason. I say to my self "Eh, what the hell?" and decide to try making a workshop. He runs up and builds it. He is the only kobold able to do anything with stone now.
 So, I was just wondering, is this normal at all?

I probably have this in the wrong section. :c

Particleman

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Re: Raws say they cant have a skill, Migrant does.
« Reply #1 on: July 30, 2010, 11:26:34 pm »

It's normal, yes, but not intended.
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darkflagrance

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Re: Raws say they cant have a skill, Migrant does.
« Reply #2 on: July 31, 2010, 12:41:43 am »

The migrant generator acts as if it were generating dwarves. Therefore, it ignores any civ or creature-related restrictions on occupations. It also means you won't get lashers or pike users as migrants in 40d.
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